Polybook - drgnclw

I'm kind of a shy person so I haven't shared any of my work online yet (except for cgc exercises and an unrelated model) but I've started to think it might be productive to share my humble models, textures and some 2d art.

  • odunov replied

    silentheart00 Damm, I should have sculpted a wizard's hat and a staff instead :D Thanks

  • odunov replied

    I've done some more sculpting and mesh modeling since my last post. Not much worth sharing until today though.

    Today, I started watching the old CGC human sculpting videos that are hosted on YouTube instead of here.  The tutor mumbles at times, but from what I've seen so far, she knows what she's doing and I understand what I'm watching so that's not that big of a deal :D

    After finishing them, I'll come back to the courses on the website.

    I sculpted two mouths and three noses.

    Mouth
    https://sketchfab.com/models/51542e4496c849a58b2f89c289044c53

    Noses

    https://sketchfab.com/models/441e128380a54650bd657142544adb15

    I sculpted the second mouth with one of the noses. In the video, the tutor sculpted only an indication of the upper lip, but I got carried away :D

    There are some issues I noticed after looking at the models in sketchfab and some parts are kind of lumpy but I think that's because I used a mouse instead of a tablet. Time to get more comfortable with my tablet.

    It has been a great learning experience. Throw your criticisms in freely. They're appreciated.

  • silentheart00 replied

    @drgnclw Nice!  I'll take a look at those when I get the chance.

  • odunov replied

    silentheart00 Thanks! I'd be glad if you can give some feedback too.

    Today, I sculpted eyes and an ear. Sculpting the ear was kind of difficult compared to what I've sculpted yesterday. Eyes also gave me some hard time because the tutor sculpted on a base mesh. I tried to recreate that. They also look kind of geometric instead of fleshy. I will certainly come back to studying eyes once I learn more about how to place them on a face properly.

    Ear

    https://sketchfab.com/models/7a35c353dacb4fb587ac59ee33ba5f41

    Eyes

    https://sketchfab.com/models/7e10e33bb90c4cf59872f0df68207271

  • Pavel Mazanik(nekronavt) replied

    @drgnclw Well done as far as I can judge. I want to take my time practising separate anatomy details too.

  • smurfmier1985 replied

    @drgnclw I'm taking my hat of for you, those body parts and the details look amazing! keep it up :)

  • yukino hatake(yukinoh1989) replied


    @drgnclw amazing work I love how you sculpted the noses mouths ear and eyes. They look amazing. Also fun that you sculpted more then one version. You're doing really great and so far I can see you did truly amazing on them. For me the eyes also looks great 

  • odunov replied

    nekronavt Thanks. It is really fun learning about individual parts of the anatomy. I am working my way up to the whole thing :D

    ssmurfmier1985 yyukinoh1989 Thanks!

  • odunov replied

    I went back to modeling my latest gun. Worked a lot on its topology.

    Cleaning up the grooves at the back of the slide after boolean was a pain.

  • silentheart00 replied

    @drgnclw Sorry for the late reply in regards to your face part sculpts.  In order of your posts:

    Ear looks pretty good.

    Eyes are good proportionally.  The hint of nose is a bit blocky, but that's a small thing.

    Lip looks pretty good.  Nice exaggeration of the muscles underneath.

    Nice collection of noses all different types.

    Overall, good work.  Could use some polishing up, but there's a solid base.

  • Aaron Rudderham(thecabbagedetective) replied

    @drgnclw Oh I'm jealous of that gun, so smooth and clean. The guns I've made have always been a complete mess so it's cool to see it done right. Hope you decide to texture it!

  • odunov replied

    silentheart00 No problem! I left the nose a bit blocky on purpose because I don't know how the eyes and the connect together (and they connect to the rest of the head after that :D) 

  • odunov replied

    thecabbagedetective The topology of the slide still needs some work to look even better with subdiv. I'll be done with modeling it this week and I'll texture it the next.


  • odunov replied

    I wanted to go over everything I learned about anatomy and sculpting (Except the eyes. I feel like I need to know more about sculpting the head to really get into eyes.) so I sculpted more of the same using references. I had to go back to the nose sculpting video for some parts of it. Other's weren't that difficult. I didn't polish the ears that much because I kinda want to jump over to playing The Witcher 3 :D Also, one of them is elven. The anatomy on that might be wrong but elves aren't real, so...

    https://sketchfab.com/models/aefa3aff13bb4bd2851c25434bbeb1f4

  • yukino hatake(yukinoh1989) replied


    @drgnclw really great work i love that elven ear . it but all of them looks really great . even without the polish you did an anamzing job . look forward to see more coming of you :)

  • silentheart00 replied

    @drgnclw Looking good.  Keep pushing, dude!

  • odunov replied

    silentheart00 Thanks!

    yyukinoh1989 Thanks. I'm also looking forward to what I'm going to do :D

  • odunov replied

    Sculpted an arm. Even though the individual elements of the arm are fairly simple, their placement is a bit more complex than other things I've done so far. I'll probably need to build a library of references for every part of the body.

    https://sketchfab.com/models/ab02b00a7c4d403ba1203ddfd16eb0fa

    The arm's a bit beefy. Let's pretend it belongs to a space marine :D

  • yukino hatake(yukinoh1989) replied


    @drgnclw really nice work. I guess I can say I like beefy arms then xd 

  • silentheart00 replied

    @drgnclw I mean, beefy arms are the best arms to learn anatomy lol.  Good work.