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    Culture: Welcome to the new CG Cookie!

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    Culture: Building an FPS #4: Catching a Second Wind

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    Inspiration: Importing and Exporting Game Assets

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    Inspiration: Making a Short Film in Blender: Spring Cleaning

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    Inspiration: Normal vs. Displacement Mapping & Why Games Use Normals

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    Culture: Learning 3D through various Blender versions

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    Culture: Animation Critique with Wayne Dixon

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    Culture: Blender Basics Hits 1,000,000 Views!

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    Inspiration: Workflow Tips from Pierrick Picaut: Creating a Stylized Blender Character

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    Inspiration: Maximizing Your Unity Game's Performance

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    Member Stories: Pierrick Picaut: "Blender Pays My Bills!"

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    Inspiration: Circle: An Award Winning Short Film Made With Blender

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    Inspiration: 30 Things Every Unity Developer Should Know

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    Culture: Building an FPS #2: Assets & Mechanics

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    Member Stories: How I Got My Blender Model into a Science Journal

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    Inspiration: Top Tips for Beginner Clay Sculptors

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    Culture: Building an FPS #1: Getting Started

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