This May, all Blender Live Events will be dedicated to community critiques. That means each week in May we will select a handful of Citizen Pro members' Blender projects to critique live during a stream.
If you would like the focused eyes and insight of Kent and Jonathan Lampel to help push your Blender Art to the next level, please submit one of your projects to this thread. Both of us specialize in modeling, texturing, shading, and lighting of which we're most apt to critique. But I'm confident I could convince Wayne Dixon to guest-host an animation critique if we get interest in that.
NOTE: All active Citizen members have access to watch these live critique sessions and submit art to be critiqued in this thread.
I made this image for the "Infinity" Weekly CG Challenge. I call it "Beyond Fractals". I want the viewer to feel a sense of mathematical wonder.
williamatics I like the abstract nature of this. Thanks for submitting and for the context
@theluthier You're welcome. As soon as I saw the word "Infinity", I knew what I had to make. I love mathematics.
My browser won't show either of the video formats. Can you see them?
williamatics Uh oh, no I can't. I'll notify our dev that we need to exclude the video upload option from the reply UI.
Could you embed the video via vimeo or youtube?
@theluthier No. I'd send you the blend file, but it won't let me pack the frames into the file.
Here are some individual frames:
(Frame 1)
(Frame 6)
(Frame 11)
(Frame 48)
(Frame 75)
williamatics Looks like a rigid body sim?
PS: It's 2018 and you don't have a youtube account? 😜
I made this to work on my texturing skills and also to test out the hair particles, I would love to know your thought on it? thanks for reading this.
mmalhomsi I remember this one! Would you mind if I poked around the file for the critique so I can mess with lighting and camera angles?
experiment i did last december. what i set out todo was submarine in space warp/wormhole. the render itself was more bland in colors and in blender compositor i pushed the colors out more. yet, i'm unsure if its actually working or not.
clearly main motivation was to make something cool, and thats highly subjective. :) so feel free to tear everything up. :)
Yey, another critique!
I submitted a similar one a while ago in the gallery and changed it a bit since then(added a corridor on the left).
I've been struggling on how to find a good balance with surface imperfections, stains and so on: usually in architecture magazine and real estate webpages it's almost pristine, yet not without imperfection. That subbtleness is tricky to reach, I find.
Any advice on the composition is welcome as well!
There's couple of extra pictures for the leather sofa and the armchair here:
http://thibaut.br-rendering.com/portfolio/living-room/
There's another exemple of interior design render I did more recently and the struggles I'm facing are similar:
https://cgcookie.com/u/tbrbn/projects/modern-ish-kitchen
Thanks in advance!