This May, all Blender Live Events will be dedicated to community critiques. That means each week in May we will select a handful of Citizen Pro members' Blender projects to critique live during a stream.
If you would like the focused eyes and insight of Kent and Jonathan Lampel to help push your Blender Art to the next level, please submit one of your projects to this thread. Both of us specialize in modeling, texturing, shading, and lighting of which we're most apt to critique. But I'm confident I could convince Wayne Dixon to guest-host an animation critique if we get interest in that.
NOTE: All active Citizen members have access to watch these live critique sessions and submit art to be critiqued in this thread.
Great stream today!
But I think we can all agree that @jlampel needs to catch up with Pokemon. :D
(Maybe the video shows more than just the image)
This is a project I was working on for a while, then the cycles rendertimes stopped my workflow. A few days ago I opened it in Blender 2.8 and materializing was a lot of fun! Without that noise I was able to see some of the flaws, but a critique would be amazing! I'm currently doing the realistic character creation course, it's very helpful as well.
Jakob
dieedi I'm intrigued. Very cool render. Thanks for submitting!
jakobscheidt Woah! This is our first EEVEE project submitted for critique. Thanks for the submission
@theluthier I wasn't really striving for realism, but I definitely had movie map scenes like LOTR, Indiana Jones, etc in mind (and alluded to the "travel by map" joke from the new muppets film). Â It fell more into the practice/fun realm so if it doesn''t qualify for critique, that's fine. I will be sure to have something ready for next time.
pprocyonlotor It absolutely qualifies for a critique! I was just asking to understand better how to critique. Thanks for the additional context 🤙
pphilhanson You should totally! You can only get better from it, we all start somewhere :)
In V-Ray for 3DS Max there is an option to use a Vray Physical Camera which emulates real life cameras. It has an option to set the camera's white balance to neutral, resulting in really nice clean soft lighting. I've never been able to do that in Blender, but this person posts his interior work on Artstation and he always gets that same V-ray result in Blender, any idea how he achieves it?
williamatics Perhaps, but it says software use was Blender. He could cheat though.Â
dostovel Vray is compatible with Blender. Â https://www.blenderguru.com/articles/render-engine-comparison-cycles-vs-giants
dostovel I could be wrong, but to me it just looks like he's using brighter lights + filmic. Is that the type of lighting you're going for in your scene?Â
Here's something I made recently. Â It was for a school project. The goal was to give a general idea of what the different things were and where they went.
You should be able to see a gif
I used shape keys for the animation.Â
I'm in high school still. I'm sort of new to blender still. I found out about it like 2 years ago, but I brushed it aside, because I had nothing to teach myself how to use it. Last year, people at my school were using it, so I tried it again. I found tutorials on YouTube, then your channel.Â
@cgcookiedough
Just a heads up, I'm a free user, so I will just be able to watch the YouTube video.
ataru
That's the cleanest kitchen I've ever seen. The top of the thing over the stove would collect dust. Also, I'm not sure of anyone who would have so many glass cups of that style. If you are trying to make it seem as if it was taken by someone trying to sell a house, it is good.
I'm a free user, so I haven't seen the live stream, so I have no idea if they already said this or not.
@cgcookiedough No, you don't. Â You just need to be a citizen to have your art critiqued by the instructor.