May Live Critiques - Submit Your Blender Art!

Kent Trammell

This May, all Blender Live Events will be dedicated to community critiques. That means each week in May we will select a handful of Citizen Pro members' Blender projects to critique live during a stream.

If you would like the focused eyes and insight of Kent and Jonathan Lampel to help push your Blender Art to the next level, please submit one of your projects to this thread. Both of us specialize in modeling, texturing, shading, and lighting of which we're most apt to critique. But I'm confident I could convince Wayne Dixon to guest-host an animation critique if we get interest in that.

Instructions for Submission:

NOTE: All active Citizen members have access to watch these live critique sessions and submit art to be critiqued in this thread.

  1. Post an image or embed a video to this thread representing your Blender Project for critique.
    • Optionally, if you have multiple images, post a link to your project on cgcookie.com.
  2. IMPORTANT: Please provide context for the project with a description that gives us an idea of what you're trying to achieve.
    • "I'm going for realism but something feels off and you don't know what..."
    • "I'd like to match the style of ______. What should I do to get there?" 
  • plasmavoyage replied

    Great stream today!

    But I think we can all agree that @jlampel needs to catch up with Pokemon. :D

  • Jeremy Pouillot(dieedi) replied

    Hey hello,

    I just want to get some critiques about my ruined tower, I've saw some parts that can be improved but it would be nice to have some more feedback.


    I've made it for a small challenge on subject "tower".I don't try to make it realistic more something like stylized.

  • Jonathan Lampel replied

    @elensanima Haha very true! I needed a good excuse to root my phone and get a Gameboy emulator 😄

  • Jakob Scheidt(jakobscheidt) replied

    (Maybe the video shows more than just the image)


    This is a project I was working on for a while, then the cycles rendertimes stopped my workflow. A few days ago I opened it in Blender 2.8 and materializing was a lot of fun! Without that noise I was able to see some of the flaws, but a critique would be amazing! I'm currently doing the realistic character creation course, it's very helpful as well.

    Jakob

  • Kent Trammell replied

    @elensanima haha yessssss he does

  • Kent Trammell replied

    dieedi I'm intrigued. Very cool render. Thanks for submitting!

    jakobscheidt Woah! This is our first EEVEE project submitted for critique. Thanks for the submission

  • John Sanderson(procyonlotor) replied

    @theluthier I wasn't really striving for realism, but I definitely had movie map scenes like LOTR, Indiana Jones, etc in mind (and alluded to the "travel by map" joke from the new muppets film).  It fell more into the practice/fun realm so if it doesn''t qualify for critique, that's fine. I will be sure to have something ready for next time.

  • Kent Trammell replied

    pprocyonlotor It absolutely qualifies for a critique! I was just asking to understand better how to critique. Thanks for the additional context 🤙

  • philhanson replied

    People posting amazing stuff, I'd be afraid to add anything lol.

  • Bauke Post(baukepost) replied

    pphilhanson You should totally! You can only get better from it, we all start somewhere :)

  • Omar Domenech(dostovel) replied

    In V-Ray for 3DS Max there is an option to use a Vray Physical Camera which emulates real life cameras. It has an option to set the camera's white balance to neutral, resulting in really nice clean soft lighting. I've never been able to do that in Blender, but this person posts his interior work on Artstation and he always gets that same V-ray result in Blender, any idea how he achieves it?

    https://www.artstation.com/artwork/EeG88

    https://www.artstation.com/artwork/G5GYW

  • William Miller(williamatics) replied

    dostovel Maybe he actually uses Vray?

  • Omar Domenech(dostovel) replied

    williamatics Perhaps, but it says software use was Blender. He could cheat though. 

  • Jonathan Lampel replied

    dostovel I could be wrong, but to me it just looks like he's using brighter lights + filmic. Is that the type of lighting you're going for in your scene? 

  • Cookie Dough(cgcdough) replied

    Here's something I made recently.  It was for a school project. The goal was to give a general idea of what the different things were and where they went.

    You should be able to see a gif

    I used shape keys for the animation. 

    I'm in high school still. I'm sort of new to blender still. I found out about it like 2 years ago, but I brushed it aside, because I had nothing to teach myself how to use it. Last year, people at my school were using it, so I tried it again. I found tutorials on YouTube, then your channel. 

  • Cookie Dough(cgcdough) replied

    @cgcookiedough
    Just a heads up, I'm a free user, so I will just be able to watch the YouTube video.

  • Cookie Dough(cgcdough) replied

    @cgcookiedough
    Oh man! I have to be a citizen pro to get critiqued.

  • Cookie Dough(cgcdough) replied

    ataru
    That's the cleanest kitchen I've ever seen. The top of the thing over the stove would collect dust. Also, I'm not sure of anyone who would have so many glass cups of that style. If you are trying to make it seem as if it was taken by someone trying to sell a house, it is good.
    I'm a free user, so I haven't seen the live stream, so I have no idea if they already said this or not.

  • William Miller(williamatics) replied

    @cgcookiedough No, you don't.  You just need to be a citizen to have your art critiqued by the instructor.