Okay I lied, guess I will be making my own thread. Decided I'm gonna be posting a lot more than I previously estimated so it was worth making a thread for. For context my scene is going to be a slightly stylized and my pumpkins specifically rotten or old, if that helps any critiques.
thecabbagedetective That gravestone looks A-MA-ZING!! your stuff blows my mind every time 😬💥💣
ssmurfmier1985 Well damn that's high praise, thank you! Hopefully the final project will be just as good!
So I could use some advice: what's a good way to get a strong rim light without the lamp completely illuminating the ground? 'Cause it seems whenever I use area lamps it lightens the floor as much as it does the character, which for a dark scene is quite a problem.
thecabbagedetective wow that gravestone is cool done . really good . you sure are making someting awesome . cant wait to see the finished scene :D
thecabbagedetective Have you tried Kents hack to enhance the rim light? With the layer weight node, like he showed in character week. That worked pretty good for me. I uused a not strong spotlight I think.
you can also if it's still too light with that darken your image with compositing afterwards.
EDIT: by the way, I'm pretty psyched, just finished my pumpkin! 😃 Gonna sleep on it one more night give it a final look with fresh eyes tommorow, then I'll submit it 😊
Looking forward to your final piece!! 🎃
thecabbagedetective in my last project i used 2 spots lights to solve the problem, composition can help , or u can cheat it with a a fresnel node to fake reflection
good work so far , Kudos for the amount of work and effort
thecabbagedetective hey Aaron, haven't spotted your entry yet.. how is it going?
ssmurfmier1985 Damn I completely forgot the layer weight node trick existed until I read this, you may have saved my render! Thanks!
ssmurfmier1985 Just uploaded, you should see it now, just trying to get everything in order lol.
thecabbagedetective well done on creating a dark mood while not making it so dark you can't see!! Love it :-D
ssmurfmier1985 Glad to hear it! Do you think it should be a little brighter though by any chance?
mmalhomsi Glad to hear you're liking it, definitely took these tips into consideration. Thanks!
thecabbagedetective I like the brightness , but a little brighter is also good. Follow your gut :)
ssmurfmier1985 Ta for that! Tried increasing the brightness but then the flames become way too blown out so I think I like it where it is for now.
Welp, that's that done, it was a fun month! And stressful, very stressful, but I learnt a lot. Even if I don't win (which lets face it, is likely) I improved my Blender game like crazy so that alone was definitely worth it. You can check out my render either on the competition page or the gallery.
My lighting game alone has improved, for reference this was my attempt at a similar thing two weeks ago:
Quite the improvement methinks...
Well good luck to you all and I'll be seeing you around, have fun!
thecabbagedetective I think the learning experience and having fun with it is the most important part of this contest 😊
You did awesome work this month Aaron! You improved your skills by A LOT
enjoy your well deserved break playing games 😉