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How Rocket League Artists Use Blender for Game Production
Learn how Blender is used by two artists at Psyonix to make Rocket League, one of the most popular eSports in the world. From in-game models to cinematics, Blender is ...
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Tips to Optimize Game Assets in Blender
Discover the essential techniques for enhancing your game assets in Blender. Dive deep into creating efficient 3D model topologies, learn the ins-and-outs of optimizin...
Course
Texturing Weapons in Blender and Substance Painter
Take your FPS weapons to the next level by texturing them in Substance Painter! This course will walk you through the entire process including exploding your geometry,...
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7 Free Blender 3D Models to Download and Explore
Dive into the vibrant Blender community and discover seven free 3D models I recommend. By studying these models, learn from other artists' techniques in topology and t...
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Joaquin Kierbel: "I don't want to be another formula copycat"
Joaquin's first workflow was "Texture>UV->3D". Years later, he came across Blender through a Google search. Today, he is creating true Blender masterpieces. Discover w...
Download
Download a 3D Poké Ball
Download a fully textured Poké Ball to explore how it was built and to build your own in Blender.
Download
How Pi Makes a Looping Animation in Blender
In this quick one-sheet guide, learn how to use the wave texture node to produce perfect looping with pi in Blender 3D
LiveStream
Shading, Lighting, and Rendering an Underwater Shark Scene with Eevee
Learn to texture, create materials, light, and render an underwater shark scene using Blender 2.8 and Eevee.
LiveStream
How to create repeatable line textures with the Grease Pencil
Ever wanted to draw some rope? Or braids? Or... well, anything where a repeating pattern is needed for finer detail? ⛓️ In this week's livestream, I'll show you how to...
Course
Modeling, Texturing and Shading a Treasure Chest in Blender 2.8
With Blender 2.8 the future of 3D has arrived. Start creating today with this fun, stylized treasure chest project! From 3D modeling to texture creation to shading and...
Download
HUMAN Realistic Portrait Assets - Simon, Abe, Colin
Highly detailed 3D head models for Blender. These portrait resources are good for analyzing model structure, textures and material construction, particle hair, lightin...
LiveStream
Shading & Rendering the Snow Sled with Blender 2.8
Adding materials and procedural textures to our snow sled with Blender 2.8, finalizing the render with treatment in the compositor.
LiveStream
Winterizing the Stylized Forest
Learn about creating a winter environment with Blender, from modeling to texturing, the shading and material creation, to lighting, and rendering with Eevee.
LiveStream
Creating Simple Eevee Environments in Blender - Tutorial Series Part 2
In this 4-part tutorial series, build simple stylized environments for Eevee with Blender, from modeling the 3D assets, texturing and material creation, file linking a...
LiveStream
Creating Simple Eevee Environments - Part 3
Learn to build simple stylized environments for Eevee with Blender, from modeling the 3D assets, to texturing and material creation, to file linking to final rendering.
LiveStream
Creating a Procedural Eyeball Material with Eevee
Learn to create a procedural eyeball material with Blender 2.81 and Eevee. Eyes are very important for 3D characters. Lets make a good one without UVs and without text...
LiveStream
Blender Community Critiques V - Spring 2018
Take the next step beyond tutorials and get your work critiqued by professionals, Kent Trammell and Jonathan Lampel. We're critiquing Blender artwork including 3D mode...
LiveStream
Modeling Heavy Equipment: Backhoe (Part 7) - Shading & Lighting
Learn about Material Creation, Shading, Lighting, and Rendering with Blender and Cycles. Build believable painted metal materials and metallic materials that utilize e...
LiveStream
Creating Simple Eevee Environments in Blender - Tutorial Series Part 1
In this 4-part tutorial series, build simple stylized environments for Eevee with Blender, from modeling the 3D assets, texturing and material creation, file linking a...