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Shading & Lighting Primer - BC4-1810 - Week 1
Live Stream Host: Kent TrammellThis event is part of the October 2018 Class, "Shading & Lighting with Blender"
This first week is a shading and lighting crash course. We're overviewing render engines like Cycles, Eevee, material properties, node editing, mixing BSDFs, the Principled shader, lamps, HDRI's, and Global Illumination.
WEEK 2 | WEEK 3 | WEEK 4 |
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Howdy John!
speaking of innovation..jusz saw the 2.8 UI for the first time-- OMG sth is different.. is this really good ole Blender ? ;)
Luckily for us Ton is a cool dude and is not into all that capitalist all for profit mentality
hey everyone!
RIght on,
theluthier
Ton would leave it to Pablo so we are good haha
That would be cool indeed
Hey Yannis.
I could care less about autodesk and other commercial developers. Honestly most of the innovation is built in-house by studios. For years they've built new tools and functionality for Maya/3ds Max. But if those studios start - nay, continue - adopting Blender we're going to get that same innovation for Blender instead of Maya/3ds Max. THAT will be awesome
Hey there Yannis!
Hello Yannis!
that sounds weird, jjakeblended
Hello everyone =)
It sounds like Ton in crucial
I ordered the new PSU this morning though, so it should get here in time for next week's class. 2.79 runs with no problems, so I'll just use that for week 1.
Yeah Phil, and Ton is standing fast to his convictions.
Oh no, Jake!
Oh no! I can't run 2.8 now. Because of my PSU problem, launching 2.8 immediately triggers a system shutdown.