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Design Your Own Tank Asset

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  • Software:Blender 2.8 Alpha  ·
  • Difficulty:Intermediate

Rules of the Exercise

  • 1
    In order to be a tank, the model must at least have treads and a barrel.
  • 2
    The tank model must be textured.
  • 3
    The tank's topology must be game ready.
  • 4
    The model and texture must be your unique creation.

Using what you've learned from the Creating Mini Tanks for a Mobile Game course, model and texture a uniqe tank of your own! It can be realistic or completely stylized, use only one texture or be fully decked out in a PBR shader. The only requirements are that it must have treads and a barrel, be fully textured, and be ready to place in a game engine. 

If you want to go the PBR and/or Substance Painter route, you can watch these courses for reference:

Modeling Weapons for a First Person Shooter

Texturing Weapons in Blender and Substance Painter

There is a whole world of possibilities here, so get creative and make something fun! 

Submit your project by first uploading it to Sketchfab, and then linking to it using our submission form on this page.