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  • Software:Blender 2.78  ·
  • Difficulty:Intermediate

Rules of the Exercise

  • 1
    Animation uses the provided crane arm rig.
  • 2
    Crane arm picks up a box, moves to another location, and leaves it there.
  • 3
    Animation of the constraint is free of errors.

Object Constraints + Animation


This exercise is designed to be an application of the information learned in Chapter 3 of the Animation Workflow & Body Mechanics course. The purpose is to familiarize yourself with animating object constraints to accomplish specific tasks. While "moving a box" sounds easy, it can be trickier than you think. exercise_07_robot-arm


  1. Download theProject Source Files from the Downloads tab *if you haven't download them from the course page already. Unzip the file.
  2. a blank Blender scene and link in the appropriate Crane arm files as demonstrated in this lesson and modified in this lesson.
  3. Animate the crane arm lifting a box, moving it to another location, and leaving it there.
  4. Render your animation as either (A) an openGL viewport render or (B) a lit Cycles render.
  5. Upload your video to YouTube or Vimeo.
  6. Finally, submit your exercise by clicking the Submit Exercise button in the top-right corner of this page and pasting your video's URL.