Texturing plays a powerful role in computer graphics, but especially for game asset creation. Textures can simulate high-resolution details very believably but without the high-polygon counts. They can make a simple model look beautiful and complex. They can make a drab object interact with light in a believable way. So yeah, textures are important! In this course, I will walk you through the essential texturing workflow for our stack-o-rocks asset. You'll learn 4 main tasks of being a texture artist:
Fundamentals of TexturingFundamentals of Shading (Blender Render lessons)
"Mega Collaboration - Welcome to Mixter" by cdk
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Awesome course, I will dig way deeper into this matter! As always, really clear explanations, and easy to follow lessons, since the teacher are so patient and passionate about the subjects! Thanks