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    OldestNewestLast Updated
    • Hi Kent! Thank you for the tutorials, enjoying them so far. I just upgraded to a PRO license so I could download the fi...

      July 12, 2017 10:13pm

      4
    • d
      I wish you could have explained how to rig the cubes and set them up for the animation, but great tutorial.

      July 12, 2017 2:53pm

    • j
      Sometimes the object will stay in the "pickedUp" mode in both the parenting method and the fixed joint method. I suspect ...

      July 11, 2017 8:57pm

    • a
      When I import one of the characters from the file provided, the rig and mesh are on the same layer. Is there an easy way ...

      July 11, 2017 11:30am

      1
    • r
      Sorry everyone for posting the same question all over the place.

      July 11, 2017 1:14am

    • r
      Hello. I have a basic question regarding the circle empty. When I create the empty, it is created on the XZ axis, but need...

      July 11, 2017 1:13am

      2
    • d
      [Edited] Confused with the relationships between vertex groups, weights, and bones

      July 7, 2017 5:17am

      2
    • Jonathan, is there a way to filter the Glossy Shader Roughness if you don't have access to the Multi-scatter GGX selection.

      July 6, 2017 9:00pm

      2
    • j
      The Displacement Bake is creating a mid grey background upon baking even though the starting image is black/alpha. It make...

      July 6, 2017 8:22pm

      8
    • j
      I don't know if this is something that has changed in Blender but when I go to assign the "Paint" image for painting on in...

      July 6, 2017 5:47pm

      1
    • m
      When I am exporting my hand painted cube to unity, the material has no texture.

      July 6, 2017 12:16pm

      1
    • k
      [EDITED] Is Blender internal worth learning?

      July 6, 2017 11:33am

      1
    • m
      How do you paint a texture in blender render and use that painted object in unity? I just want to play around a bit with m...

      July 6, 2017 11:22am

      1
    • a
      Can this process be made more easily with the Retopoflow addon? Is that addon good for all kind of surfaces?

      July 5, 2017 2:51pm

    • d
      Does the helmet have to be retopologized as one complete mesh or can the sculpt be retopoed in seperate parts and group/jo...

      July 5, 2017 1:55am

      1
    • m
      How can I fix it? https://yadi.sk/i/qV-lYSEH3KkVzm The normal map is good, but I have these seams on render. The seams loc...

      July 4, 2017 5:34pm

      1
    • m
      AS many others have asked! please answer for god sake will this work in a game engine? or will there be need for others ...

      July 4, 2017 9:50am

      2
    • guess nothing was up in graft town this time

      July 4, 2017 8:06am

    • t
      Do you use any shortcut to reduce brush size quickly?

      July 3, 2017 3:50pm

      1
    • Hello! So, if I'm correct this question hasn't been asked yet. My problem is that if I connect the Fresnel with the Mix...

      July 3, 2017 2:33pm

      4
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