BC1-1908,Homework, Tijn Kroon

Collaborations

A portable canon for all your Pirates needs. I'm always like modeling military stuff and I decided to put a Destroyer's canon on my treasure chest ... to protect the GOLD! I followed some tips from the course and made some small changes to the design to make it my own. 

Tomorrow I'll start with the modeling of the wood of the chest and after that the canon and skull.

Looking forward to any feedback for now.

  • Matthew Ullrey(ullreym) replied

    tijnkroon I love how the cannon looks well used. Poor souls who tried to open that thing!


  • Tinus (tijnkroon) replied

    here is the chest with a bit of shading. I putted some rust on the steel and edited a noise texture to make more variations in the wood.  the nodes of the wood.And this is the steel nodes.

  • silentheart00 replied

    tijnkroon Late to the party.  This has really shaped up!  Good work.

  • Kent Trammell replied

    tijnkroon Nice job finishing the class. You wrapped up your treasure chest quite well. Overall the materials' reflectivity is subtle which gives it a more of a diffuse look, kinda like claymation. So to me the wood doesn't appear laquered and the metal doesn't read obviously like metal *at first glance*. However as I study it closer I certainly can tell it's metal and non-laquered wood is plenty reasonable.

    Personally I like to see more reflectivity involved mostly because I think reflections make for more interesting renders. BUT this is a subjective preference and not a rule by any means. The only other note I have is that the edge wear and tear is subtle where I would recommend to increase the effect to draw more attention to the lovely geometric details.

    In conclusion, all my notes are subjective. You've more than accomplished the assignment and you finish the class with another A. Nice work, Tijn!

  • Tinus (tijnkroon) replied

    BC1-1908 Homework submission week 3 , Tijn Kroon

    Thanks very much for the feedback on the design but I also would like to add my final render and animation which I created this weekend. When I have some extra I will make some changes to the design as you suggested and experiment some more with the reflections in the model.

    The challenges I had with animating the trapped door, I solved by spinning the canon chest around so I didn't have to go into the details. It was my intention to use effects from anime to create the canon smoke effect which you can see at the end of the animation. Let me know what you think of this.

    I had great time with this courses and learned that it pays off when completing an entire design and showing to other people. 

  • Thibault Caradec(otowa) replied

    tijnkroon It looks very good, but the trick you use for the canon trap opening is a little of a let down. Plus it makes it weird for people that would not have seen the concept like us to suddenly have canon after the turn. 

    Fantastic job overall!

  • silentheart00 replied

    tijnkroon Good effort!  The final product looks nice.  A couple of critiques:

    • The image overall is very warm.  Maybe a cooler background, like blue, would help to balance the overall "feel" as well as provide a contrasting background against your focus, which is a warm chest.
    • That depth of field is cranked very high.  It looks like the boards under the chest are more ethereal than solid, if that makes sense.  Perhaps less depth of field would help.

    Otherwise, good effort.

  • Philipp Bauer(cruento) replied

    OMG! I have so much fun by looking the video :) I think I am grinning 3 minutes :)

    Very great job!

  • Paul Haynes(paulhaynes1955) replied

    Very nice. Well done.

  • Kent Trammell replied

    tijnkroon I gotta bump your grade up to the coveted A++. For accepting my challenge to rig and animate *within* the timeframe of the class - that's just awesome. Way to go Tijn 👏👏

  • Shawn Blanch(blanchsb) replied

    tijnkroon I thought this was my favorite submission of the whole series. You totally broke 'the box' and made it your own and it is quite lovable. Great work.