BC1-1908,Homework, Tijn Kroon

Collaborations

A portable canon for all your Pirates needs. I'm always like modeling military stuff and I decided to put a Destroyer's canon on my treasure chest ... to protect the GOLD! I followed some tips from the course and made some small changes to the design to make it my own. 

Tomorrow I'll start with the modeling of the wood of the chest and after that the canon and skull.

Looking forward to any feedback for now.

  • Avi Rozenboim(avirozenboim) replied

    tijnkroon Love your unique style and creativity - beautiful!  

  • Tinus (tijnkroon) replied

    BC1-1908 Homework submission week 1 , Tijn KroonI am Finally done with the chest. I went  little over board with wanted to rig it right away so I'm  going to wait until the chest is textured.  I was not sure about the rivets but a friend said that it looked good by the chest.

  • Ingrid Frank(Fide) replied

    tijnkroon This looks awesome. I like the idea with the cannon :)

  • Kent Trammell replied

    I got pretty excited about your unique design when you first posted and the final model does not disappoint. I absolutely love it! And I'll say it again: I'm dying to see this thing animated. Starting as a normal chest, secret door opens revealing the cannon - BAM! That's a super fun animation waiting to happen.

    BUT I'm getting ahead of myself :)

    I'll get right to it: This is an A+ easily. The technical quality of modeling is evident and the interesting style and design is above and beyond expectation. Fantastic work, Tijn.

    I have to ask: Is this a mechanism that opens the trap door for revealing the canon?

  • silentheart00 replied

    tijnkroon Nice work, dude.  That's one gnarly chest!

  • Tinus (tijnkroon) replied

    @fide  thank you,  the cannon was based from the muskets from the pirates of the Caribbean

  • Tinus (tijnkroon) replied

    @theluthier  thanks for the grade.  and yes it is for revealing the cannon "NOBODY IS GOING TO STEAL THE GOLD"

  • Tinus (tijnkroon) replied

    silentheart00  thanks dude

  • Tinus (tijnkroon) replied

    This is the chest with the cannon hidden.  It is based on a roll top desk that you see often in old houses. I don't no yet how to animate the lid rolling open  without moving every plank manual. If someone knows a easier  way to do it, please let me know. 


    p.s  Thanks Kent Trammell for the compliments that you gave me on the livestream. but my name is actually pronounced as tin however ti-jen sounds a lot cooler, it is like name that you give to a ninja 

  • Kent Trammell replied

    tijnkroon I'll bet @waylow could give you some tips about rigging the cannon door opening. It'd be so cool to see this rigged and animated.

    Good to know how to correctly pronounce your name! I'll do my best to remember that next time :)

  • Tinus (tijnkroon) replied

    @theluthier Thanks for the tip I will send him a message.

  • Tinus (tijnkroon) replied

    I have laid out the uv's. some parts of chest where a bit tricky to layout like the skull. but laying it out like a circle did the job.

  • Tinus (tijnkroon) replied

  • odunov replied

    tijnkroon Nothing to add, really. Keep up the great work!

  • Tinus (tijnkroon) replied

    @drgnclw thanks, you too

  • Tinus (tijnkroon) replied

    this is the chest with color.

    there were some problems with the dirty vertex colors. where weird white spots appeared  near the seam lines. but it was fixed by putting a color ramp after the baked texture.I Also accidentally made it that the skull always is looking at you. I don't no if it is cool or creepy but I'm going to keep it.

  • Tinus (tijnkroon) replied

  • Kent Trammell replied

    tijnkroon Your project continues progressing beautifully! Everything about the texture is well executed. It's an A this week, definitely.

    My only note is that the wood i texture is fairly simple and a single tone of brown. While I think what you have will look fine, it could potentially be a bit more interesting if you added a few tonal varieties to the brown. Somewhere between what you currently have and Zsolt's texture. Just a suggestion though - you're choice in the end.

    Keep up the great work! I can't wait to see this shaded and lit (and animated one day 😉)

  • Tinus (tijnkroon) replied

    BC1-1908 Homework submission week 2 , Tijn KroonI am finished with the texturing a bit late but done.

    thank you Kent Trammell for pointing it out with the wood. and thank you Zsolt Cseh for the reference for the wood.

  • Ben Reichel(notcastanza) replied

    tijnkroon I like the soot around the muzzle.  It really helps visualize the story of the object.