[CGC Challenge #2] Vehicles

Contests and Challenges

   

The winners are announced!


  

  


Hi everyone, I'm honored to announce the second CG Cookie Community Challenge. It's going to be a blast!  🔥🔥


  

On this Challenge Page you'll find everything you need to know about this Community Challenge. Feel free to use this forum thread to ask questions, seek advice, look for feedback, or to just hang out and talk about Blender and cookies. Everyone is welcome to join the conversation! 😃

  

Showing work in progress (WIP) is highly encouraged! We would love to see what you're working on. Also, receiving (and giving) peer feedback is one of the best ways to improve your skills! 

Create your very own WIP thread on the forum, post your WIP in your Polybooks or share your work here in the comments below. I’ll be around this month to answer questions and to give feedback for those who want it 😊.

  

On social media use #cgcookiechallenge so we can check out what awesome things you guys are up to!





  

This beautiful cover art is made by Vehicle Wizard dostovel ❤️

  

  

THE CHALLENGE

You guys voted and the winning topic is vehicles. We challenge you to create the most awesome vehicle you can! (examples a bit further down below)

  

  

WHY SHOULD YOU ENTER THIS CHALLENGE?

It's a great way to practice and hone your CG skills, fill up your portfolio, learn something new, hang out with like minded people, and most importantly to have some good ol' fun!! 😄 oh and let's not forget the XP and eternal bragging rights if you win 😉

 

  

STICK TO THE RULES AND YOU'LL DO JUST FINE AROUND HERE

✅ Create an awesome vehicle! And we mean vehicle in the broadest sense of the word (you can model a car, motorcycle, spaceship, train, tank, bicycle with training wheels, and so on).

✅ Render your vehicle with either Cycles or Eevee, the choice is yours.

✅ Use Blender for modeling, since it's a Blender kinda challenge 😉 add-ons are allowed, they are for Blender after all!

✅ You can use whatever software you want for texturing & shading (like Blender, Substance or Photoshop) and you can use whatever textures you would like to use.

✅ Using an image or HDRI as a background is allowed.

✅ Post processing with the compositor is 100% an awesome idea! It's part of Blender so go wild 😎 As for other software (like Photoshop, Gimp, or Krita), it's allowed if kept to a minimum. Some firefly removal, sharpening or basic color correction is okay. No drastic changes though, your render should still look like what you made with Blender.

✅ Whether you are just starting out or you're an experienced Blender-head, all skill levels are welcome! We're all in it to improve our CG skills 😄 Everyone with a CG Cookie account can enter this challenge (grab a membership or get a free account if you don't have one yet). 

✅ One entry only. And it has to be a still render, no animations for this one. Give it your one best shot 👊😎

❌ No old work or 3D models created by other people. Your scene should be brand new and made by you. It's a challenge after all, let's get those creative juices flowing and start stretching your CG muscles. You got this! 👍

  

  

HOW TO ENTER

There's a separate Challenge Submissions Page. Just drop at least one WIP picture and your finished image in the comments of that forum thread before the deadline hits. 

  

    

LIVE CRITIQUE 

Participants of this Community Challenge, listen up! We believe in sharing WIP and we are convinced that feedback is one of the best ways to improve your CG Skills! So with that in mind we’ve organized a Live Critique Stream to help you improve your Challenge Entry 😄

The stream will be held on Tuesday July 23rd by the amazing Jonathan Lampel and Jonathan Williamson! Please keep in mind, we can do about 12-15 critiques in the two-hour stream slot. If we get many more than that, we may pick submissions that have the most widely applicable feedback.


How to enter your work for Live Critique:

  • Post an image of your Vehicle Project in this forum thread with the title Live Critique Submission.

    • Optionally, if you have multiple images, create a project on your gallery page and then post a link to it here.

  • IMPORTANT: Please provide context for the project with a description that gives us an idea of what you're trying to achieve.

    • "I'm going for realism but something feels off and but I don't know what..."

    • "I'd like to match the style of ______. What should I do to get there?"

  • The deadline for submitting is Sunday July 21st.

  

   

MEET YOUR JUDGES

  


  

SOME COOKIE TIPS

🍪 New to hard surface modeling? Check out the Mesh Modeling Bootcamp and Introduction to Hard Surface Modeling courses to get your fundamental skill set up to speed in no time. We also recommend watching the first live-stream of the 2018 Vehicle Class (hard surface primer), which is a great place to brush up on you hard surface modeling skills!

🍪 Are you an Intermediate / Advanced Blender-head looking for some more in-depth courses? You’ll probably enjoy the  Modeling a Post Apocalyptic Vehicle  and  Modeling a Motorcycle  courses. 

🍪 Are you more into modeling for games? Great! Because games need vehicles too 😎 this super fun Creating Mini Tanks for a Mobile Game course might be right up your alley.

🍪 Still can’t get enough of vehicles? Then be sure to watch the Vehicle Exterior Modeling and Vehicle Interior Modeling live-streams. And if Eevee is your render engine of choice, or if you want to learn more about vehicle presentation, then you might also want to check out the Vehicle Shading & Lighting with Eevee live-stream.

🍪 All types of vehicles are welcome, but if you're unsure about something just ask your questions in the comments below. 



COOKIE GALLERY GOODNESS 

The CG Cookie gallery is a great place to find inspiration, there's amazing art to be found! Here are some vehicle artworks for you to enjoy:

  

Toyota Vitz Repair Bay by dostovel


Concept Car Render by dostovel


Mitsubishi Lancer Evolution 10 by ppavka


The Lunar Jungle by cclayton95


SL 500 2006 by ppavka


Emgrand 7 facelift concept by ppilot


Jeep Wrangler by prashan


Ford Mustang 1964 by jjamesobrien


    

  


     


⏰ This challenge ends in 4 weeks on Sunday July 28th at Midnight.

  


(We have many different time zones in our community, so as a rule of thumb just stick with whenever it's midnight in your time zone 😊)






LET THE GAMES... BEGIN!! 💥



  

  

  • smurfmier1985 replied

    All righty guys, another challenge in the can! The judges are now going to look at all the entries and decide who the winners are. While you relax and wait for the results, don't forget to vote on your favorites to help decide which lucky submission will be our community winner! Use the love button at the bottom of the entry post you like. You can cast your votes until Friday 😊❤️

  • Thibault Caradec(otowa) replied

    ssmurfmier1985 oops sorry. I cleaned it up. 

    Thanks for the answer!

  • ciku-karugi replied

    Miranda, I actually forgot about the WIP thingy, I was in such a hurry to make the deadline that it slipped my mind but I'm glad I did. I don't think I want to be judged based on unfinished work. A blessing in disguise I guess.

    Btw, what happened to your thread? Did you drop out of the challenge? I had wanted to see how your work was coming along because I loved your concept. 

    Anyway thank you for facilitating this.

  • smurfmier1985 replied

    cciku-karugi Hi Ciku, after several times starting over and struggling for almost 2 weeks I realized my concept was a bit too advanced for my current skillset.. so I am now doing a simpeler concept (subway corridor game environment), which has stil a lot of things to learn for me :) been sharing that progress on Instagram & Twitter instead of here on the forum.

  • ciku-karugi replied

    ssmurfmier1985 Oh, okay... I'm not on either of these, ha! But all the best. 

    I felt that too... I was still modelling last week, starting everything all over again. My earlier models were either working or the reference images were not good enough which I got to realise after modelling for a few days. That was frustrating, I bit more than I could chew. Anyway, a good lesson learnt on many fronts I suppose.