[CGC Challenge #2] Vehicles

Contests and Challenges

   

The winners are announced!


  

  


Hi everyone, I'm honored to announce the second CG Cookie Community Challenge. It's going to be a blast!  🔥🔥


  

On this Challenge Page you'll find everything you need to know about this Community Challenge. Feel free to use this forum thread to ask questions, seek advice, look for feedback, or to just hang out and talk about Blender and cookies. Everyone is welcome to join the conversation! 😃

  

Showing work in progress (WIP) is highly encouraged! We would love to see what you're working on. Also, receiving (and giving) peer feedback is one of the best ways to improve your skills! 

Create your very own WIP thread on the forum, post your WIP in your Polybooks or share your work here in the comments below. I’ll be around this month to answer questions and to give feedback for those who want it 😊.

  

On social media use #cgcookiechallenge so we can check out what awesome things you guys are up to!





  

This beautiful cover art is made by Vehicle Wizard dostovel ❤️

  

  

THE CHALLENGE

You guys voted and the winning topic is vehicles. We challenge you to create the most awesome vehicle you can! (examples a bit further down below)

  

  

WHY SHOULD YOU ENTER THIS CHALLENGE?

It's a great way to practice and hone your CG skills, fill up your portfolio, learn something new, hang out with like minded people, and most importantly to have some good ol' fun!! 😄 oh and let's not forget the XP and eternal bragging rights if you win 😉

 

  

STICK TO THE RULES AND YOU'LL DO JUST FINE AROUND HERE

✅ Create an awesome vehicle! And we mean vehicle in the broadest sense of the word (you can model a car, motorcycle, spaceship, train, tank, bicycle with training wheels, and so on).

✅ Render your vehicle with either Cycles or Eevee, the choice is yours.

✅ Use Blender for modeling, since it's a Blender kinda challenge 😉 add-ons are allowed, they are for Blender after all!

✅ You can use whatever software you want for texturing & shading (like Blender, Substance or Photoshop) and you can use whatever textures you would like to use.

✅ Using an image or HDRI as a background is allowed.

✅ Post processing with the compositor is 100% an awesome idea! It's part of Blender so go wild 😎 As for other software (like Photoshop, Gimp, or Krita), it's allowed if kept to a minimum. Some firefly removal, sharpening or basic color correction is okay. No drastic changes though, your render should still look like what you made with Blender.

✅ Whether you are just starting out or you're an experienced Blender-head, all skill levels are welcome! We're all in it to improve our CG skills 😄 Everyone with a CG Cookie account can enter this challenge (grab a membership or get a free account if you don't have one yet). 

✅ One entry only. And it has to be a still render, no animations for this one. Give it your one best shot 👊😎

❌ No old work or 3D models created by other people. Your scene should be brand new and made by you. It's a challenge after all, let's get those creative juices flowing and start stretching your CG muscles. You got this! 👍

  

  

HOW TO ENTER

There's a separate Challenge Submissions Page. Just drop at least one WIP picture and your finished image in the comments of that forum thread before the deadline hits. 

  

    

LIVE CRITIQUE 

Participants of this Community Challenge, listen up! We believe in sharing WIP and we are convinced that feedback is one of the best ways to improve your CG Skills! So with that in mind we’ve organized a Live Critique Stream to help you improve your Challenge Entry 😄

The stream will be held on Tuesday July 23rd by the amazing Jonathan Lampel and Jonathan Williamson! Please keep in mind, we can do about 12-15 critiques in the two-hour stream slot. If we get many more than that, we may pick submissions that have the most widely applicable feedback.


How to enter your work for Live Critique:

  • Post an image of your Vehicle Project in this forum thread with the title Live Critique Submission.

    • Optionally, if you have multiple images, create a project on your gallery page and then post a link to it here.

  • IMPORTANT: Please provide context for the project with a description that gives us an idea of what you're trying to achieve.

    • "I'm going for realism but something feels off and but I don't know what..."

    • "I'd like to match the style of ______. What should I do to get there?"

  • The deadline for submitting is Sunday July 21st.

  

   

MEET YOUR JUDGES

  


  

SOME COOKIE TIPS

🍪 New to hard surface modeling? Check out the Mesh Modeling Bootcamp and Introduction to Hard Surface Modeling courses to get your fundamental skill set up to speed in no time. We also recommend watching the first live-stream of the 2018 Vehicle Class (hard surface primer), which is a great place to brush up on you hard surface modeling skills!

🍪 Are you an Intermediate / Advanced Blender-head looking for some more in-depth courses? You’ll probably enjoy the  Modeling a Post Apocalyptic Vehicle  and  Modeling a Motorcycle  courses. 

🍪 Are you more into modeling for games? Great! Because games need vehicles too 😎 this super fun Creating Mini Tanks for a Mobile Game course might be right up your alley.

🍪 Still can’t get enough of vehicles? Then be sure to watch the Vehicle Exterior Modeling and Vehicle Interior Modeling live-streams. And if Eevee is your render engine of choice, or if you want to learn more about vehicle presentation, then you might also want to check out the Vehicle Shading & Lighting with Eevee live-stream.

🍪 All types of vehicles are welcome, but if you're unsure about something just ask your questions in the comments below. 



COOKIE GALLERY GOODNESS 

The CG Cookie gallery is a great place to find inspiration, there's amazing art to be found! Here are some vehicle artworks for you to enjoy:

  

Toyota Vitz Repair Bay by dostovel


Concept Car Render by dostovel


Mitsubishi Lancer Evolution 10 by ppavka


The Lunar Jungle by cclayton95


SL 500 2006 by ppavka


Emgrand 7 facelift concept by ppilot


Jeep Wrangler by prashan


Ford Mustang 1964 by jjamesobrien


    

  


     


⏰ This challenge ends in 4 weeks on Sunday July 28th at Midnight.

  


(We have many different time zones in our community, so as a rule of thumb just stick with whenever it's midnight in your time zone 😊)






LET THE GAMES... BEGIN!! 💥



  

  

  • Thibault Caradec(otowa) replied

    "The deadline for submitting is Sunday July 21st."


    Please tell me this is incorrect and the correct one is the 28th, from the submission page... ^^'

  • smurfmier1985 replied

    otowa that’s the deadline for Live Critique Stream.. 

    the deadline for the challenge itself is still July 28th (as said at the bottom of all the info)

  • Thibault Caradec(otowa) replied

    Haha, apparently I can't read. Thanks! 

  • yukino hatake(yukinoh1989) replied

    ssmurfmier1985 gonna try to join. kinda late but  hope i can finish someting :)
    btw does the final image has to be textured or isnt it required ?

  • smurfmier1985 replied

    yyukinoh1989 some color does make it prettier.. it’s not a hard rule but imo that does complete the image.

    However, better to spend enough time and be happy with your modeling result, than rushing through and have a crappy vehicle at the end 😎

  • yukino hatake(yukinoh1989) replied

    ssmurfmier1985 haha that sure is true .still aint sure if i go for a bike or a car gonna give it some thinking and hope i complete it .
    if its not completely finished we can still post it i guess ?

  • smurfmier1985 replied

    yyukinoh1989 yes of course :) 

  • spikeyxxx replied

    yyukinoh1989 How about a boat?

    It's easier to model and with help of the Dynamic Paint, you could make a really impressive image. The scene would also be easy, just water and sky...

    But it's your project of course.

  • yukino hatake(yukinoh1989) replied

    indeed that could also be done .anyone know some good site with references ? like front side top etc ?

  • spikeyxxx replied

    yyukinoh1989 Pexels has great reference pictures. For blueprints I go to the-blueprints.com. You'll have to register, but if you stay away from Vector Drawings they are for free and they have loads. This is what it looks like:

  • smurfmier1985 replied

    yyukinoh1989 spikeyxxx  or the ultimate beginner project: a bicycle 

    Which you make as detailed or simple as you like :)

    @jlampel recently did a great article about it:

    https://cgcookie.com/articles/top-3-things-every-beginner-blender-artist-should-model

  • yukino hatake(yukinoh1989) replied

    ssmurfmier1985 true i also readed the article thats why i am not sure yet what to try :)

  • smurfmier1985 replied

    Hey everyone, just a little heads up: the deadline for submitting your artwork for the Live Critique Stream for Participants in the CGC Challenge is next Sunday.

  • Thibault Caradec(otowa) replied

    ssmurfmier1985 Is this supposed to be very close to the final image?

  • smurfmier1985 replied

    otowa You can submit it in any state. However, while it doesn’t have to be finished, it would be better if there’s enough to give feedback on. 

    With that I mean, if you submit a half finished model (like a car with just half parts done) then the instructors can only give you a few small remarks. But if your modeling is finished, and even better you have your base materials/textures applied, they can advice you on how to take it to the next level. And if you’ve also got a basic composition and light setup going on, and maybe added some details like wear and tear, then they can really dig into it!

    The more finished it is, the more valuable their notes will be. Hope this makes sense.

  • yukino hatake(yukinoh1989) replied

    started to work onto it.
    been blocking out but i forgot some things .

    how do i get the small render scene in a corner? i forgot how to turn on the constant render option.

    Are we allowed to post our progress here or better in our own thread ?

  • smurfmier1985 replied

    yyukinoh1989 whichever you prefer, though you can probably track back all your questions and answers easier if you create your own WIP thread (just like a homework thread for Class)

  • smurfmier1985 replied

    yyukinoh1989 and I think it’s Shift+Z, but I never use it so I’m not sure..

  • Jere Haapaharju(swikni) replied

    Live Critique Submission

    The first idea was to get as close to realism as possible. After blocking out the shapes and the first few times spent on the project I realized that is not going to be the case with my current sculpting skills and this deadline. It started lean towards stylized (at least that's how I see it) and that's when I just stopped worrying and tried to enjoy myself. It would be nice to hear some notes about the overall design and the details of the sticks, wood and rock. Does the model read well? Would it be better to try to make it more realistic or maybe go overboard with the stylizing? Are the materials recognized as rock and wood? That's the most of the things that are top of my mind at the moment. And as always, if there are anything that caches your eye, I would be more than happy to hear any critique you are willing to give. Thanks!

    And yeah. The fabrick/leather roof and "back window" are under construction. Basically all they are for now is tweaked planes with cloth sim and a wrinkle normal map.

    EDIT. That's all I have for the critique request. Rest of the text is just something I wrote about the process in the first post.

     

    Sculpted, retopologized and normals baked. Next is some more learning in Substance Painter that I finally started figuring out few weeks ago. 

    I'm not a big fan of cars, motorcycles, airplanes, trains or other vehicles, though I like traveling and enjoy driving motorcycle for example, but never been interested in such things. Seeing the given topic gave me some what of a cold sweat but of course I had to give it a go. These are CHALLENGES after all.

    It's funny to think that even if I'm not a fan of vehicles and sculpting is never my first chosen approach, I still ended up with a subject that includes sculpting and, of course, is a vehicle. It has been delightful process this far and I remember enjoying the vehicle sculpting part of Kent's vehicle class from last year. It must have been the spark that helped me when picking the subject.

    PS. I'm really sorry if people start hearing Flintstones theme in their head after these pictures. It have happened to me constantly after the researching for reference images started and it still happens occasionally when continuing the project or thinking about it 😂

  • smurfmier1985 replied

    swikni looks awesome so far Jere! Very organic, I love it 😊 And I do hear the theme, as well as the trampling feet when they take off 

    ( Btw if this is a Live Critique submission then you should add the title )