Polybook - Aaron "The Cabbage Detective" Rudderham

So this seems to be a pretty popular thing to do, and with it keeping me accountable to actually produce content and be able to get feedback easily, I thought it'd be a good idea to start one of these myself. Lets see how far we can go.

  • Aaron Rudderham(thecabbagedetective) replied

    tthepainter Huh, definitely something to consider when I've finished all of my assignments, thanks!

  • Aaron Rudderham(thecabbagedetective) replied

    pprocyonlotor Damn, you're right. I think it might be too late now though, I brought it up to my friend and he seemed completely fine with it so I'll have a tinker with it but if I can't get it looking good I'll probably leave it. Cheers for the feedback!


  • Aaron Rudderham(thecabbagedetective) replied

    Right, first thing's first, trying ti actively pace my work/life balance, 'cause as it's been the past few months or so whenever I'm not doing Blender or programming or exercising or anything productive in general I feel like I'm wasting time, but now I realise how important that balance is so I'm actively trying to not work at points, whilst also getting the work done.


    Now onto what I've done. Messed around with the fur physics a lot and like what I got now, though it looks really patchy near the mouth and the  colours intersect and I'm not sure how to fix that, aside from touching up the weight paint. Guess it'll just take time and patience.



    Also changed the metal from green to white/silver/grey, at the behest of the "client". That's about it for now, happy Blending!


  • smurfmier1985 replied

    thecabbagedetective Nice!! that fur is making him much more like a bear. I like it! 😀

  • odunov replied

    thecabbagedetective Maybe try painting a greyscale map as a factor for mixing the colors. 

    Also, have you thought about removing fur from where the metal parts meet the skin? That kind of visual padding might improve the whole thing. Although, I think bears have very dark skin which might not work as visual padding :D

  • Aaron Rudderham(thecabbagedetective) replied

    ssmurfmier1985 Awesome, glad to hear it!

  • Aaron Rudderham(thecabbagedetective) replied

    @drgnclw Certainly a good idea. My friend seems pleased with it's condition right now but I highly doubt this'll be the last time I work with this kinda stuff so I'll certainly keep it in mind! I was also thinking about removing some fur, but as you said, bears have pretty dark skin so it'd be bearly noticeable lol, I'll have a go though, thanks!


  • Aaron Rudderham(thecabbagedetective) replied

    Woooo it's been a while since I updated this, a whole week it seems! Well, back on track, and I'll try to pop into y'alls over the course of the day.


    So, what's been done? Well firstly I've overall improved the fur as well as added a few details, now making it look much nicer.



    I also added that patches, making it metal as all hell.



    Don't think I'm completely satisfied with the patches yet though, might add some texture to them.


    I've also done a small amount of work on the third commission, and gold star to whoever can guess what scene this (currently underdetailed) abomination will star in:



    And I think that's pretty much it for me, Blender wise. Thoughts and feedback are always welcome! Been spending the majority of my time trying out Fallout 76 (which you can read my thoughts on it here) and it got my thinking: I'd really like to do a Youtube channel or blog or something to that effect that incorporates both 3D modeling and videogames, like one video could be a game review and then another could be a time lapse of a videogame character sculpt, something like that (maybe even incorporate Unreal tutorials when I get good at that), and I was wondering if that seems appealing to any of you? I've asked this on the Discord already but thought the more opinions I could get the better. Well, thanks for reading and happy Blending!

  • smurfmier1985 replied

    thecabbagedetective Metoahl!!! Yeah, I'm liking the style of this bear 😎 Some textures for the patches will indeed help I think. Also maybe some more wear and tear. Rough it up 😬

    Ha, funny eye character! Looks like the eye in Zelda games where you have to put an arrow in 😛

    I'm thinking that would be a YouTube channel that's Aaron all the way 😊👍🏻 Should be fun!

  • John Sanderson(procyonlotor) replied


    thecabbagedetective looking good Aaron!  If you haven't checked out New Frame Plus on youtube you should.  He talks about video game animation and it's great!  Could be good inspiration for you.

  • smurfmier1985 replied

    pprocyonlotor I know you posted for Aaron, but I'm gonna thank you 'cause I didn't know this channel yet! Gonna watch it 😊

  • John Sanderson(procyonlotor) replied


    ssmurfmier1985 Awesome!  I'm sure you'll love it.

  • Pavel Mazanik(nekronavt) replied

    thecabbagedetective I can name at least Satanic Warmaster and Toxic Holocaust :D. Nice taste, bro!

  • Aaron Rudderham(thecabbagedetective) replied

    ssmurfmier1985   Great idea for the wear and tear, I'll be keeping that in mind! Also thanks for your opinion on the Youtube channel, sorry for taking *literally* eternity +1 to respond but I hope you'll read this!

  • Aaron Rudderham(thecabbagedetective) replied

    nekronavt Noice, glad to hear it man! If you've got any bands you'd recommend I'd be glad to hear them, so be sure to hit me up! Also like ssmurfmier1985 sorry for taking so long to reply, but I appreciate all your comments very much!

  • Aaron Rudderham(thecabbagedetective) replied

     pprocyonlotor Oh dang that's pretty cool, thanks for showing me that! Also also, like ssmurfmier1985 and nekronavt apologies for taking soooo long to respond, but I finally got there.

  • Aaron Rudderham(thecabbagedetective) replied

    I'm not dead!


    Hello to you all again, and sorry for being away for so long, though with how fast the internet seems to forget if you don't remember me then hello, I'm the guy with the bee avatar who forgets the FoV slider exists, nice to meet you!


    Now, for the 2 of you who are curious as to where I have been, it's rather simple: A couple weeks ago I received a(n admittedly self inflicted) injury in both my lower back and legs. Now whilst it was rather minor in the grand scheme of things it meant I couldn't sit at my currently awfully uncomfortable chair for even medium length periods without being in pain. So not only could I not do a lot of Blender stuff it also hit my motivation pretty hard, especially seeing how far the rest of you were progressing (though I certainly had my fair share of fun during that time). But it now appears that I'm on the mend and a new chair is in the mail so I'm back to work again!


    Fortunately whilst I haven't done *much* during that time I do have a few things to share. First of all is the progression of that little eyeball creature I made, who's come quite a ways, though there's still plenty left to be done! His name is Isaac, the Eye With a Sack:



    Got a bit of a cultural blend here as you can see...


    I originally gave him eyelashes but due to messing them up because I'm rather inexperienced with hair physics I think I scared my friend off from putting them on ever again because he said they look like something I don't dare repeat here. I'll probably end up adding them myself anyways.


    Now the bear hasn't really had any proper visible progress, what I've been doing consists of weight painting the rig and hoping it doesn't break (spoilers: it always does).  However this doesn't mean I've made absolutely no visible progress at all...


    If you look at the last image I shared of it you'd realize that one of the patches was blank. This is because my friend came to me and said he wanted me to draw him something to put on it. I was initially going to dismiss this due having pretty much zero experience in 2D art but due to desperately wanting to learn I decided this was a good motivator. Now whilst this is going to be a patch, making it pretty much entirely white on a black background, I decided to do some basic colouring and shading nonetheless, as I wanted to learn. So I must stress this is both my first drawing ever and is still a WIP, but here's what I have so far:



    I might add individual hair strokes on the face yet, hence the WIP, but so far for my first attempt at drawing ever I'd say this isn't so bad. Guess this makes this a sketchbook as well now lol.

    Critique away! I'm looking forward to reading all your comments, and I'm very grateful towards this community in general. I apologise again for being absent for so long but now that I'm back I'm looking forward to sharing my progress with you and observing yours in exchange! Have a good day and happy Blending!

  • silentheart00 replied

    thecabbagedetective Aaaand he's back!  Sorry to hear about your injury, but life happens and we have to do the best we can with the lemons we get.

    Ah, what a cute eye sack.  Too bad about the eyelashes, but keep working on that in the meanwhile to get better.

    Will the patch still be on a black background, or have you played around with different values in the overall design?  What's your thought process here?

  • smurfmier1985 replied

    thecabbagedetective Who are you again..? 🤔😂

    Glad to hear your injury is healing! Hopefully you can get back on track now, best of luck 😊

  • odunov replied

    thecabbagedetective Get well soon! Isaac looks very creepy (in a good way) :D