Baking Normal Map

Good day to all

I had a small problem in baking normal maps and am seeking your help :D

am trying to bake this normal map for many days to use for my sword 

I used illustrator to draw texture image to use it as the sculptor brush and everything

goes well but just the baking not :(.

I tried with  blender and substance painter and i have same results.

i don't know whats wrong 

here some screenshots :


1: The high poly mesh

2 :  The baked normal map

3 : The normal map with the low poly mesh

 so please Guys if you have any idea why that is happening :( or what i did wrong.

thank you CGC & CGC community