This type of sculpt servers for animation or it is just for still images?

posted to: Clothing
  • Kent Trammell replied

    This approach is primarily for still-application. Specifically just for developing digital sculpting skills.

    It could be retopologized and skinned with a rigged character or have subtle simulation applied to it (like soft body jiggle). But true clothing simulation would not be sculpted or retopologized like this.