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When I ...
c
When I did the dirty vertex painting on my high res sculpt it just sort of uniformly darkened everything rather than darke...
Brennen Caron
(carbrenn)
posted to:
Baking AO & Cavity Maps
April 3, 2016 3:49am
When I did the dirty vertex painting on my high res sculpt it just sort of uniformly darkened everything rather than darkening the crevices and lightening the ridges and I cant figure out why, any idea whats happening?
Reply
c
Brennen Caron
(carbrenn)
replied
April 5, 2016 4:29am
When I ran the dirty vertex shading 3 or 4 times I got the same results, not sure why it took a few runs of it though.
Kent Trammell replied
April 6, 2016 1:41pm
Hmm..yeah, I wonder why it took 3 or 4 times running. Thanks for posting your resolution for anyone else who might experience this quirk.