Jonathan said jump so I'mma jump!
06/05/2026 - Snowman

06/06/2026 - Sci-fi Crate

As a side question, should we keep updating the original post, or is it fine to keep replying to the original post when we have new models?
Looking good.
You can just keep replying to your post and keep track that way.
06/07/2026 - Soccer Ball

I experimented with some of the viewport shading options. Never realized just how many choices we had! Also tweaked the roughness a bit to get that "new ball" sheen. Looking forward to the next one!
06/07/2026 - Basketball
I tried a bunch of stuff to model this one. First I tried an ico sphere like we did for the soccer ball. That... didn't quite work mostly due to the inability to cut out symmetry/mirror.
Then I tried a UV sphere rotated on its side. I got closer with that, but I ran into problems once I tried to bevel it.
I decided to take a look and see how others approached it. Turns out everyone just tries it with a subdivided cube, so I gave that a shot, and we made some progress! I was able to combine that bit of knowledge with the lesson on the soccer ball to get this result. I used the "make spherical" option to try to round it out, and I got further, but ultimately I still had to manipulate some vertices directly to get closer to a rounded basketball.
Something else that weirded me out was when I was using my bevel modifier, it affected the shading/materials if I went too high despite the geometry looking fine. Weird, but I'll just take that as a lesson learned.
Onto the next!