Explore our continuing Blender video series on crafting shaders for the Cycles render engine. Dive deep into how quality materials can transform and elevate any CG scene
How to create shaders and materials in Blender? In this Blender course, you will learn everything you need to know about materials in Cycles and Eevee, custom shaders,...
Blender has a principled BSDF shader that serves as an uber shader and very useful tool. But it's not good for everything. Go beyond tutorials and bring your questions...
In this short course we'll create a photorealistic Pokéball model using subsurface and hard-surface modeling techniques, procedural shaders and animations!
In this Blender course, learn how to create materials and shaders. Whether you're going for a stylized or realistic look, this 40-lesson course with a practice Blender...
If "Texturing" is like a paint's color then "Shading" is like a paint's finish: matte, semi-gloss, hi-gloss, etc. Shading is what makes an object appear metallic, tran...
Continuing on from last week, I'll add a few more nodes to allow for variance in our halftone settings, dive deeper into setting up groups, and finish the comic style ...
The CGC Eevee Glass shader doesn't fix that fundamental issue, but it does cleverly disguise it by giving you more control over which parts of your object are refracti...
Blender 2.82 Alpha just got UDIM Texture support, and it’s a pretty big deal. Sometimes you need really, really high resolution details in one area but don’t need them...