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Whiskey Pour Final

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I've been trying to work in fluid simulations to my work for a while now, just never got a paying gig that needed one. So I did this just for fun. But seeing how long it took me to get something I liked, it wasn't much fun. I used the Flip Fluids add-on, and some images from Pexels, but otherwise I modeled everything from scratch. I'm not sure if I ever want to open this Blend file again, but if anybody has any suggestions to make it better, hit me up. Thanks!

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  • Omar Domenech(Dostovel)

    Give yourself a high five man, it looks good. Simulations are hard. I like the opening shot from below the glass, that is some good art direction there. Maybe the overall look and feel could use a little more seductive lighting, but how it's looking right now it's great as well. Two thumbs up.

  • Dolph,
    Overall this is excellent! I particularly like the view from below.

    The only comment I have is it seems the liquid isn't quite stirred up enough for how much you're pouring at once. It doesn't have to be the exaggerated soda almost overflowing the glass level, but I think just a little more surface agitation would look better.

    I haven't even attempted any liquid simulations. I really like what you've done here. It has a pretty good atmosphere to it.

    • Dolph Kawalec(redorkulator) author

      Thanks! Yeah, I totally agree, it was a bit of a balancing act trying to minimize the splash, but keep the already poured liquid still active. I'm sure there's a way to do it, I just need to dig a little deeper into all the settings and find a way.