Gallery

[UPDATED] Blood Money Final

UPDATE: After receiving feedback on both here and Reddit I decided to rerender this scene with improved lighting, colour correction and DoF, and will now stop updating it because otherwise I'll be here forever. "People often think in this city that crime is the easy way out, the path you take when you have no other options. Goddamn, how mistaken they are. If they knew the struggles I faced and the opportunities I declined to get this far, then they might begin to actually comprehend and fear the "organised" in "organised crime". They're right about one thing however; the only thing crime pays in, is blood..." Guess writing lore about my renders is gonna be a thing now, huh? Sorry in advance. Haven't really uploaded anything in ages, but that's due to the previous class just being a massive sponge of my time. Looking forward to making those projects gallery-worthy but that'll be another day. It's taken me six months to finally get around to doing my first fully fledged scene, and for my first attempt I don't think I did too bad. Forgot to apply DoF and after 19 hours of rendering decided to wing it and - as usual - the materials I made aren't as good as I'd like but overall I'm happy with what I've made. I also added a distortion effect but I can't decide which one I like more so I uploaded both (after the updated version however I only have a distorted version). So now that this is done, I got a few goals for the forseeable future: 1. Actually remember that DoF exists and use it. 2. Get the guts to finally open Substance and git gud. 3. Fully partake in the upcoming class and being an asset whilst learning a few things. 4. Study anatomy and model characters. Feedback and criticism - regardless of severity - is always welcome! I appreciate all of you who took the time to look at this and I wish you all the best of luck in your Blender journeys! Uses textures from Poliigon, Textures.com and TextureHaven.
10 Comments
Add a Comment