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Ulbricht Vunter the Viking Final

This is my finished render for the Creating Stylized Characters in Blender course for March 2018. I started with my own original art and created a posed concept sculpture in order to develop the character. Then I reworked the model into a neutral pose for retopology. Once that was finished I laid out the UV’s and began the texture painting phase. The rigging and weight painting seemed to be the most challenging parts to accomplish.
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