Treasure Chest Final

I made this pulling from the "Modeling, Texturing and Shading a Treasure Chest in Blender 2.8" and "Rig and Animate a Treasure Chest in Blender 2.8" courses. I wanted to do a slightly different design on the treasure chest and combine the coin explosion simulation with the treasure chest animation. I definitely learned a good bit making this, especially in regards to rigid body simulations. I maybe would want to tweak or even just turn off the volumetrics in the scene, as it's not quite what I wanted, but overall I'm pretty happy with how the everything turned out.
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