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The Creature WIP Final

This is a sculpt made entirely in Blender from a basic box model, sub divided, sub divided again and then sculpted with dyna-topology. Rendered in Blender Internal for now but I might switch to Cycles for a final still image. It's a vaguely anatomically correct model of the facial muscles but I wouldn't like to submit it to any medical journals for appraisal ;) I need to add more texture, re-topologise, allow for the voids in the structure and then... ...only then can I move on with my diabolical plans for this creature I have made!!!! Mwahahahhhaahhaa
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