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Ancient Robot Final

Created this robot for the 2. CGboost challenge. Story: A mining robot malfunctioned. A team of skilled technicians was dispatched. They started with the repair but got called to a more urgent repair. Everybody forgot about this robot and thousands of years later it still lays in its former position. I started by drawing a simple sketch. From the picture, the concept looked interesting and cool however when brought to 3D it lost most of its "coolness":). So I started by modeling the robot because that's the main focal element of the scene. I quite enjoyed the process and in "no time" the robot was finished. I then proceeded to shading and created the most complex shader in my life. Then I created some of the secondary elements such as the toolbox and the ladder. Then I used some of my photoscaned rocks I created my self yesterday. All in all a super fun yet challenging project! Hope you like it! Any criticism appreciated! Software used: Blender, Krita Blender Add-ons used : Graswald
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