• Jake Korosi(jakeblended)

    Thanks for the information Jonathan, it was very useful!

  • s
    smurfmier1985

    Thanks for the stream @jlampel was very insightful!

    Still.... everything EEVEE!!! 😛

  • R
    Rita G

    What time in your world? Here 7:22 pm Irish time

  • Jake Korosi(jakeblended)

    All right catch you guys later!

  • Char Hunter(Char)

    Good info @jonlampel thanks! goodday everyone

  • Omar Domenech(dostovel)

    Thanks Jonathan, I feel my eyes are open

  • Jake Korosi(jakeblended)

    Yeah he doesn't have Kent's outro card

  • spikeyxxx

    Thanks Jonathan. I learned a lot!

  • y
    yukino hatake(yukinoh1989)

    we should make blooper material guys :D

  • s
    smurfmier1985

    *cut off

Get instant access to this Live Stream.

Eevee, and real-time rendering in general, is a fantastically quick way to render many types of things. That speed, however, comes at a cost. In this livestream we will explore just what exactly EEVEE can and can't do, dive into the difference between path tracing and rasterization, and learn how to choose the right render engine before you even start your project.

Materials