• Karen Trevino(ketre)

    lol I'm american. but also a Heinz 57 mix

  • Michal Zisman(michalzisman)

    Ugh Americans :)

  • Karen Trevino(ketre)

    save the cube! Poor thing gets killed alot

  • Omar Domenech(dostovel)

    It's a new world Jake

  • Jake Korosi(jakeblended)

    OMG not deleting the default cube????????

  • Omar Domenech(dostovel)

    He used the cube, amazing

  • panboy

    I found my old lantern, its not v good i think ill need to work on this before posting it anywhere

  • Jan-Willem van Dronkelaar(3dioot)

    Jealous of your weather Michal ;)

  • Karen Trevino(ketre)

    hey concrescence

  • concrescence

    brb

Modeling Efficiently with Modifiers

This is another "2-hr project" with emphasis on modeling optimally with modifiers. In other words: Coaxing Blender to do work for us. Over all the model is pretty simple and straight forward but we do want to be mindful of structural authenticity and detail since the camera will be close to the lantern.

Rendering for Realism...with Cycles

Spoiler: Cycles wins this one 🥇. Though I will likely start blocking in my materials and lighting with Eevee, I find that Cycles produces superior results for up-close realism. It's worth noting that this is the first project in months that I've felt necessary to use Cycles.

Materials Modeling Rendering