• Aaron Rudderham(thecabbagedetective)

    Not bad at all, waiting for a WIP to render whilst I wait for this to start. Yourself?

  • Aaron Rudderham(thecabbagedetective)

    I may have drunk caffeine.

  • m
    malhomsi

    how r u guys !?

  • Aaron Rudderham(thecabbagedetective)

    HEEEEEEEY YOOOOOOU GUUUUUUUUUYS

  • Matthew Ullrey(ullreym)

    Hiya

  • m
    malhomsi

    hey !

  • silentheart00

    lol, awesome.

  • Aaron Rudderham(thecabbagedetective)

    Only two of them, one has fallen out with the others and refuses to talk to them.

  • silentheart00

    Hey Omar.

  • Aaron Rudderham(thecabbagedetective)

    See, I'm actually farming XP here. Some 200 IQ stuff.

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3D "Doodles"

A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.

In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!

Here's my exploratory render:

Materials Modeling Rendering