• Phil Osterbauer(phoenix4690)

    Doing great here. Working on rigging lately.....that stuff can be puzzling.

  • Jake Korosi(jakeblended)

    Hello Phil! Okay so far, and yourself?

  • Jonathan Lampel(jlampel)

    Haha yeah, that was definitely a challenge. Hey Phil!

  • Phil Osterbauer(phoenix4690)

    hey guys, how goes it?

  • Jake Korosi(jakeblended)

    Oh! The chat now shows usernames. That'll make doing @ mentions much easier.

  • Jonathan Lampel(jlampel)

    Hey Jake! Hope so, but good thing it's recorded just in case :)

  • Jake Korosi(jakeblended)

    I've been having some internet connection issues in the last hour or so, I think I've fixed them and hopefully they won't interrupt the stream

  • Jake Korosi(jakeblended)

    Hello Jonathan!

  • Jonathan Lampel(jlampel)

    Welcome folks, we'll get started in about an hour!

Blender 2.81 is the 2.8 release we've been waiting for. 

Let's go over everything that's new and improved in Blender 2.81! From interface tweaks to Eevee improvements and a complete sculpting overhaul, there's a lot to cover. Dive in early and come prepared with questions (post below if you want to make sure I hit them) or just grab some popcorn and get a heads up on what to expect for whenever you update. 

You can find the full release notes here: wiki.blender.org/wiki/Reference/Release_Notes/2.81 

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