Introduction to the Fundamentals of Lighting Course

Instructor Jesse, known online as Kaizen3D, welcomes you to the course and lays out everything ahead of you: shadow caustics, light linking, light groups, the differences between Cycles and Eevee, the use of color, and the importance of shadow, all built around the idea that lighting is one of the most transformative skills you can pick up as a 3D artist.

Key Takeaways

  • The course is framed as broadly applicable rather than narrowly technical, since the same underlying principles of light also carry over into photography and everyday scenes outside of Blender.
  • Though built specifically around Blender 5.2 LTS, the course is designed to still work in essentially any version of Blender, since the fundamentals of lighting themselves have stayed consistent for years.

Fundamentals Rendering