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crew
  • Software:Blender 2.75  ·
  • Difficulty:Advanced

Character Blocking

This week’s focus is on character accessories. You can use the character design you brought with you or you can use the provided character art. Beginning with the human body you sculpted last week, build out clothing, armor, and everything else on top of your body. GOAL: Quickly rough-in all the shapes that define your character’s appearance. The faster you can block out all your accessories, the faster you can be rewarded with a comprehensive representation of your character. By the end of the week you should have an 80-90% complete visual picture. SUPPLEMENTAL TRAINING: I recommend these courses as optional training to reference this week.