Introduction to Character Modeling

Introduction to Character Modeling

Learn how to create character models in Blender.

Character modeling is a coveted specialty that takes a lot of patience, a lot of practice, and no small amount of work. But character modeling is also a lot of fun and very satisfying once you become comfortable with the techniques and workflows needed to bring your designs to life. Through this course I will be taking you through a variety of techniques and workflows in order to create our pilot character.

Chapter 1 - Introduction

Watch this course trailer to get excited about character modeling!

Chapter 2 - Modeling Base Shapes

With any modeling task, base shapes must be blocked out to approximate the general form of your model.

Chapter 3 - Sculpting

This chapter covers the artistic workflow of digital sculpting for fine tuning your model's forms and details.

Chapter 4 - Retopology & Model Polish

The next stage in the character modeling workflow involves the translation of sculpted forms to animation-freindly meshes and perfecting all pieces of the model.

Chapter 5 - Posing

While a symmetrical, neutral pose is great for the modeling process, it's boring to show off. This chapter covers how to rig and pose your character model for more appealing presentation.

Learn how to create character models in Blender

Character modeling is a coveted specialty that takes a lot of patience, a lot of practice, and no small amount of work. But character modeling is also a lot of fun and very satisfying once you become comfortable with the techniques and workflows needed to bring your designs to life.

I would be lying if I said there was a single workflow for every character. Every model you do will be done in a slightly different way. In fact, nearly every character artist will approach models with their own outlook and workflow. The goal is to development a workflow that allows you, the artist, to create the required design in an effective and efficient manner.

What you’ll learn
Through this course I will be taking you through a variety of techniques and workflows in order to create our pilot character.

– Create base meshes with the skin modifier.
– Sculpt organic forms with dynamic topology.
– Sculpt clothing with the multiresolution modifier.
– Use the many sculpting brushes to control the surfaces.
– Model crisp details with poly modeling techniques.
– Create high-quality mesh topology with retopology methods.
– Quickly rig and pose the character with Rigify.

Lesson Questions and Answers

Ask a question and get an answer!

Submit your Question
  • Replies: 1

    How did you make your vertices glow?

    3 weeks ago

  • Replies: 2

    Will all your Videos have the Closed Captions option for the Hard of Hearing?

    3 months ago

    • Replies: 0

      Most of our courses have captions and we’re trying to get captions for all videos. If you subscribe and come across one without captions just let us know via support@cgcookie.com and we will do what we can to get captions added.

      3 months ago

    • Replies: 0

      Note, you’ll find that most of the new courses have captions, while the older ones frequently do not. For example, this course has captions: https://cgcookie.com/course/modeling-modular-game-assets/

      Just look for the CC icon alongside the play controls.

      3 months ago

  • Replies: 1

    I want to create realistic looking models not characters or anime. Will this course teach me what I need to know or could you do a new course on creating REALISTIC human models and realistic clothing? Thank You.

    4 months ago

    • Replies: 0

      This course does not cover specific aspects of creating realistic characters, such as rendering subsurface scattering for realistic skin, but it does teach you all of the same modeling techniques that you’ll use for modeling realistic characters.

      4 months ago

  • Replies: 1

    where can i find the background images

    5 months ago

    • Replies: 0

      The background images are included in the Project Files which you can download (as a Pro member) from the Course Files tab below the video.

      5 months ago

  • Replies: 1

    Which version of Blender does this course use?

    7 months ago

    • Replies: 0

      Blender 2.67 is used, but most everything is still identical in 2.78, with only a few small (inconsequential) exceptions.

      5 months ago