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crew
  • Software:Unity 5.0  ·
  • Difficulty:Beginner

In this lesson we'll import the Raw Mocap Data for Mecanim package from the asset store. We'll go over the process of enabling the rig for humanoid use then cover the process of assigning proper bones along with muscle settings for settings the range of motion. This process will also ensure that an avatar is created in order to be used with an Animator controller in a subsequent lesson.