Skull cap parents and moves BUT

Thought I saw this problem mentioned in forum but not finding it.

Did a skull cap, made hair particles, parented to head and the skull cap moves with character with G key or with pose.... but when you animate the character (testing with a rigged character from Mixamo), the skull cap does not follow the motion of the character but floats above the head. I tried several Parent to rig but none seem to work.... any suggestions or anyone seen a vid on this problem?

Thanks

  • Chuck Shultz(fxswan) replied

    Also, someone suggested re-joining the skull cap but you loose the particle hairs when you do that.

  • Phil Osterbauer(phoenix4690) replied

    My assumption would be you need to parent the cap to the head bone and make sure its weighted properly. Tough to say without seeing it. Would you be able to show how you're parenting it or provide the blend file to help you trouble shoot?

  • Chuck Shultz(fxswan) replied

    I parented to the Head assuming if you move the head you will move the skull cap.... which worked until I animated using the Mixamo model.... yep.. you parent to head bone and it works... thanks...