Mesh displaying artifacts

Hi! After Baking the second object all of the other objects are displaying artifacts which look like shading issues however they occur even with shading disabled

  • spikeyxxx replied

    Do you have both objects' visibility enabled, maybe? (The original and the baked version...)

  • Jakub Brzeziński(hoorkie) replied

    It looks like I accidentlally set Ambient occlusion in Evee, which caused the baked low poly object to be black