Scaling of weapon and arms are off

Hi, I'm using my own arm and weapon models, but the weapon is too small compared to the arm. Since the files are linked and we do all this proxy stuff, I can't change the scale of the model. What is the best approach in this situation?

  • Jonathan Lampel replied

    Good question! I would recommend scaling the arms and weapon in their individual files to be close to real world scale - that way they're sure to match. 

  • crowbar1 replied

    Alright, I'll try that.