How did you combine the maps?

posted to: Baking the Normals

Hi, I saw you baking those normal maps each one by one but how did they all got merged into one at the end?

  • Jonathan Lampel replied

    Just make sure you don't have "Clear Image" checked and that your UV islands are spaced far enough apart for the bleed to not overlap. Then you can bake as many objects as you want on the same image texture!