Feedback and tips to improve ths castle scene

Hi,

It was a long run, but I think I am nearly done with my castle. Can you give me tips to improve it, general feedback/errors etc?

Thank you all very much, my first months doing blender was so much fun :D


  • polyrom3d replied

  • Thibault Caradec(otowa) replied

    This really feels like a miniature to me. I guess it's not the idea. 

    Maybe the walls should have more bump to them, and the lack of background feels a little weird. Maybe adding some topography would help? 


  • polyrom3d replied

    Yes, I m at the limit for my tress, blender starts to get slow, and they are just instances. 

    Maybe just some small green hills in the background..?

    Thanks


  • Thibault Caradec(otowa) replied

    You should definitely put your trees in a separate collection and hide these while you work on the rest I guess.


    Have a look at these references for the background, maybe :


  • spikeyxxx replied

    I think it looks like a miniature, mainly because of the size of the trees.

    Using low poly trees and a particle system, you should be able to fill up your scene.

    This might be something to watch: https://www.youtube.com/watch?v=72LPW4S8bns

    In another video he managed 20.000.000 trees, now your computer will probably not be able to handle that many, but you should be able to get enough in there.