appending brush alphas to start file

Hi all, 

I just purchased a bunch of brush alphas to speed up my sculpting work flow for a project, and other than manually uploading each one and saving the data block is there a way to simply select all the files containing the alphas and uploading them to the blender start file?  I tried to do this by appending the file, but got the error message that the said file was "not a library".  Is there a way to make a library?  Doing it manually just seems like the wrong, tedious method.  Thanks in advance.

  • Jonathan Lampel replied

    Hey Anthony, I'm not aware of a better way then creating a new file, adding them, saving their data blocks, and then saving the startup file. It does indeed sound tedious, and hopefully the upcoming asset browser update will help with that.