BC1-1908 Homework, Paul Haynes

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  • Paul Haynes(paulhaynes1955) replied

    Homework Submission - Week 1

    Started late and realized that I don't have enough time to finish this chest so I have decided to try something that doesn't have so many moving parts.

    Homework Submission - Week 1 (Revised)


  • Matthew Ullrey(ullreym) replied

    ppaulhaynes1955 nice solid modeling! If you get a chance to flip some of the planks on the front, that should help randomize the patterns. Now the fun continues with textures and materials.

  • Paul Haynes(paulhaynes1955) replied

    ullreym ... I flipped the boards and then moved a few vertices around on each one to break up the pattern. I think my big problem is by trying to keep the vertex count low I didn't put enough geometry in there to provide much variance. That and lack of imagination :)

  • Matthew Ullrey(ullreym) replied

    ppaulhaynes1955 Ha ha, sometimes I go out of my way not to make a pattern and I still wind up making one.

  • silentheart00 replied

    Hi Paul, and welcome to the class!  I agree with Matthew.  It's a good start.

  • Kent Trammell replied

    ppaulhaynes1955 Welcome to the class, Paul! Your off to a great start with the chest model. The metal looks good with the gashes and dents. I agree with Matthew that the wood splits in the boards is noticeably consistent. Breaking those up will help.

    And my last suggestion is to globally tweak the proportions of the chest with a lattice modifier to stylize (de-straighten) everything. I demonstrate this in the last video of the course, which is admittedly out of order since I made the decision later in the recording process.

  • Paul Haynes(paulhaynes1955) replied

    Homework Submission - Week 1 (Revised)

    I'm switching gears on this.  I just don't have the time to finish the treasure chest. Going to have to keep it a bit more simple (I hope).

  • Paul Haynes(paulhaynes1955) replied

    What a pain in the angles, but I managed to get something that looks blue in most places :)


  • Paul Haynes(paulhaynes1955) replied

    Here's the texture ...


  • Paul Haynes(paulhaynes1955) replied

    Homework Submission - Week 2


  • Paul Haynes(paulhaynes1955) replied

    Homework Submission - Week 3

    The sword of Gluteus Maximus - a foot soldier in the rear guard of the Roman Legions. When on patrol, Gluteus was always the soldier to bring up the rear. He also brought up the rear in conversations. Seriously, he was obsessed with rears.



  • Kent Trammell replied

    The sword of Gluteus Maximus...

    ppaulhaynes1955 That backstory though 🤣 Since this thread is behind the others, I imagine most people have missed out on this laughter.

    Week 2: Your texture looks good overall. I love the wood grain in the pommel and lower hemisphere of the cross guard.  I give it a solid B+. I only have a few notes to offer:

    • The center-line of the blade is a bit too perfect and even; computer-generated. I recommend sketching some white highlights down the length to feel more natural.
    • The golden top of the cross guard doesn't have much detail aside from the touch of grime (which is good). I recommend adding some small nicks and scratches with white (overlay blend mode).
    • The dark grey handle is also overly simple imo. I recommend also adding some scratches and subtle tonal variations


    Week 3: This is like week 2 for me: Good with room for improvement. Also a B+.

    • The detail suggestions for week 2 will transfer nicely over to the material, increasing wear and tear believability to the middle of the blade, the golden/brass toplate of the cross guard, as well as the grip.
    • The grip's leather procedural seems too broad and a bit stretched to me.
    • The wood material could benefit from some reflective breakup. It's surface quality is too uniform and dull to be natural.
    • A subtle vignette would give the background more depth and not feel so 2D/boring.

    Thanks for participating, Paul, and congrats finishing out all 3 homework assignments! 👏