[WIP] CGC Challenge #2 - Vehicles - drgnclw

I started watching through the last year's lighting classes half an hour to an hour every couple of days before starting my daily work on the volunteer project I joined. Since you kinda need a vehicle for the second class, I thought, why not model one? And then I saw the new community challenge. What a coincidence :D

I'll try to work on this one as much as I can but it's not my priority so I don't think it'll be finished before the end of the month but that's alright.

Looking forward to seeing everyone's work and good luck to you all!

  • odunov replied

    This is the concept art I found while looking through Pinterest.

    And since the blueprints on the image are asymmetrical and not perfectly aligned, I traced them with edge modeling. The front and the back angles are not that detailed and a bit messy so I'll try to try to match it visually.

  • smurfmier1985 replied

    @drgnclw sweet concept! I’ll be watching this thread 😎

  • Kaj Suominen(louhikarme) replied

    @drgnclw Damn, this looks badass! :)

  • odunov replied

    Not big of an update. I couldn't find much time to work on this. I tried box modeling a base mesh on Tuesday but it was inefficient. I scrapped it and edge modeled it instead. 

  • smurfmier1985 replied

    @drgnclw ah yes box modeling and vehicles aren’t friends.. good start dragon claw!

  • odunov replied
  • Kaj Suominen(louhikarme) replied

    @drgnclw good start. :)