Polybook - Kamil1064

Hi,

I was offline quite long so it's time to make some stuff and finally finish an :)

 I'm working on game now, more details here on unity forum I asked there some questions:

https://forum.unity.com/threads/some-endless-racing-game.632347/

and here is some video

https://www.youtube.com/watch?v=CjI1_22E4AM

If you would like to spend some time to look into it and have got some suggestions please write them here or on unity forum :)

Cheers,

Kamil


  • Jonathan Gonzalez(jgonzalez) replied

    I'll answer some of your questions here.

    1. What actually is in that kind of games, so you spend so much time?

    For me FPS games are my bread and butter. I used to play a ton of games when I was younger, but these days I play maybe 1 or 2 games these days. Right now the only two games I'm playing are Battlefield V and Assasins Creed Origins. Both offer unique challenges and rewards. 


    2. What is annoying in that kind of games?

    Multiplayer games always bring in some toxic players. Thankfully it's not as big of a deal in Battlefield games, least from my perspective. I have been accused of hacking and kicked from matches in games like Counter Strike because some players didn't like losing  which is annoying. 


    3. What are you willing to pay for (new vehicles, tuning, )?

    The only time I'm willing to pay extra beyond the cost of the game is for things like DLC. The only time I bought DLC is for the Battlefield 1 maps, and it was well worth it. New weapons, vehicles, maps and uniforms was a great thing to add in. I don't mind paying for DLC as long as it expands the longevity of a game. I don't pay for cosmetic items.


    4. If you have got any ideas please share them here.

    For your specific game you could have new vehicles or more maps, but it depends how deep the game would be. It seems to be a mobile game that most people would play here and there when they are bored on the train or something like that. I would instead focus on creating a more addictive core game and sell that directly. 



  • Kamil (kamil1064) replied


    jgonzalez thanks for reply.

    1. I'm wondering why these games have got so many downloads on google play store. I choose to make this game because on time I may spend (winter is here, I'm not working on CG, gamedev full time) so I decided to make simple game (it looked like that on start anyway) :D

    2. So about "endless run" games: are people playing to make the world record only or there is "something" other. That's I would like to know. I want to make some multiplayer later in that game but not to make fights but for fun. i have got some idea which is not in any "endless runner".

    3. By that I'm thinking to make two currency (at the moment on research).

    4. At start I want to give one map (but I'm making this in patterns, scripted, random so it will be only to change patterns - models), what I want to do is make this not only "endless runner" which you may find on store but first basics :)


  • Jonathan Gonzalez(jgonzalez) replied

    kkamil1064 Games become popular on those stores for a variety of reasons. Unfortunately there is no formula for success for these types of things. Sometimes the store may promote your game on a whim and you'll see a big uptick in sales, other times you may be hidden among all the other games out there. The one thing I would focus on is making something great that you yourself would like to play. There's always a demand for quality. It's much easier to market a great game you're proud of.

    I don't play mobile games myself, but the medium really isn't as important as what the game does to people. People get addicted to games for a variety of reasons. Some people like being able to collect everything in game, others want to be the fastest and for some it's about being skilled at something in the game. It gives a sense of purpose and makes people feel good when they achieve something. 

    You don't have to reinvent the wheel here. Take a look at the most popular car games out there that have simplistic controls and goals and see how you can take the best parts of a few of those and put them into your game. 

  • Kamil (kamil1064) replied

    I had pause from pc, now back with new project. Some endless runner car game:

    https://www.youtube.com/watch?v=GDUlVb02NMk

    Topic in unity forum if you wanna see more :)

    https://forum.unity.com/threads/some-endless-racing-game.632347/

    Cheers

  • Kamil (kamil1064) replied

    Hi all,

    Game is finally finished :D For now only Android.

    Short trailer

    Long trailer


    Link for game - android

    So few words about game, ideas :)

    All that kind of endless runners are boring so I wanted to make it more fun :)

    • There is real physics (it's not simulator, still arcade), you may treat NPCs like american police treat suspects on the road :)

    • 5 mods, in other games you have got maximum 2. They are explained in short trailer :) You may also upgrade mods.

    • Garage scene is something more than just clicks, it's 3d world, to open workshop you need to ride there first.

    [Imgur](https://i.imgur.com/rEoSU7X.jpg)

    • You may suit settings, graphic to your android device

    • You may create your own touch controller there with many sterring options

    From last update:

    • new map

    • more tutorials - 'how to'

    • daily missions

    • physics upgrade

    You may play this game without spending money, game is designed to buy every vehicle with standard currency, the same for upgrading mods. To maximize stats you will need to buy gems. If you gonna buy biggest pack it will allow you to maximize everything in every car and you will still have for future new vehicles :)

    I would like you to download this game, spend some time and write a review.

    If you have got any questions feel free to ask here.

    I will aprreciate if you will share link to gamet somewhere :)

    Have fun,

    Kamil