How does Perlin Noise work for Terrain Generation?

I was browsing the internet when I found this

He shows some examples of his work but I don't understand the principles behind it, nor how to do it. Anyone know how and why? And could this be used for island/map creation?

Thanks.

  • Jonathan Gonzalez(jgonzalez) replied

    I haven't personally done anything using procedural terrain generation of that kind but I would recommend checking out CatLikeCoding which has some great tutorials on the subject and similar subjects as well.