Modeling a keyboard : how interesting is it ?

Hi guys,

I'm currently working on a personal project : modelling a full fps game level.
For one of the room in the level, i would like to add many computers : it would be a kind of IT room.

But i am struggling about how to model easily a keyboard.
It seems to me quite complex to model (in a realistic way) and on the other hand, it won't bring a real plus value to the environment i am modelling. But the fact is that if i want to put a computer, i have to put the keyboard that goes with it :(

In this situation, would you really spend the energy to try model a keyboard ? Or would you try to find a free model on internet ? I don't want to buy a model of keyboard for a personal project.

Or just in case, am i wrong thinking it is complicated to model a keyboard ?

Thanks ! :)

  • Kaj Suominen(louhikarme) replied

    Think of it this way. What is your time worth to you? Do you value more your time spent on the project doing something else than modeling certain props for it? Answering those hopefully help you to get into decision whether you model it yourself or buy the model. 


  • Dolores 74 (dolores74) replied

    Here's your keyboard. If you have questions let me know.

  • Dolores 74 (dolores74) replied

  • Asif Hamid(asifh) replied
    Hey, Indeed to just put a texture on a basic form seems more than enough for the use i'll make of it. I was thinking too complicated ...
  • Asif Hamid(asifh) replied

    Hi Kaj,

    Well, it was also more that i plan to use my level design for my portfolio and i don't want to put in it very nice pro models that could impress but are not actually mine.