Texture Painting Interface issues *WARNING: Poorly painted content*

Hello friends.

I need help. I have three objects and a bunch of UV Images. I want to draw a bump map for one of the objects. But, when I switch to texture paint mode, a totally unrelated UV Image appeared in the UV editor.

Pictured above, things appear correct... Until I switch into Texture Paint mode in the 3D View (Pictured Below)

Even if I change the UV image, when I paint on the texture, the leafy one gets the paint... I've closed and reopened Blender and the problem still persists.


Ideas, anyone?

  • Ryan Sweeney(sweenist) replied

    I'm using Blender Render if it matters as I'm exporting to Blend4Web and it doesn't appear to do great with cycles

  • Matthew Fricker(frikkr) replied

    It's been a while since I texture painted in Blender, but If I remember right, you need to add texture slots in the T panel in texture paint mode : 

    A paint slot is essentially a new image to paint on I believe, and one I've added here, will show in both the texture properties of the object and also can be chosen in the UV/Image editor : 


    Im not exactly sure the exact details , so I recommend watching these : 


    The 2D painting video I believe,  covers setting up for texture painting and also the section of the Piero course was where I learnt to set up for it a couple of years back (which Is why I cant remember much sorry)  The Ax exercise is fairly recent and may also be of help to you. 

    https://cgcookie.com/lesson/2d-painting

    https://cgcookie.com/exercise/texture-painting-an-ax

    https://cgcookie.com/lesson/feet-beak-bump-maps (I'm pretty sure it's this one, if not, try the one before it)

    Hope this helps to point you in the right direction :) 

  • Matthew Fricker(frikkr) replied

    Additionally, I just remembered that the sci-fi helmet shading course also features texture painting and its setup and I believe this video also covers it : https://cgcookie.com/lesson/painting-base-colors

  • Ryan Sweeney(sweenist) replied

    Awesome! Thanks frikkr! I will mess around with that sometime. I've since moved on because it turns out that Blend4Web doesn't really handle bump maps well, or at least, it's complicated. I'm just using flat textures for now... 


    But since Texture painting is is the next think I want to be above mediocre in, I'll check out those videos. Thanks again!

  • Ryan Sweeney(sweenist) replied

    *UPDATE* That was it, frikkr! In the 3D View, I had the wrong slot selected. Slots are only accessible in the 3D view space, which is why I was having trouble. 

  • Matthew Fricker(frikkr) replied

    Glad it helped :) , good luck with it!