No need to set characterWeight = 0 ?

Once the character's Animator component is disabled, the IK is also disabled because it disables the controller. In this case, there's no real need to set characterWeight to 0, right?

  • Jonathan Gonzalez(jgonzalez) replied

    Technically yes, if you disable the Animator it'll also disable the IK. The character weight value is through script though, so if you decided to re-enabled the Animator you'd still be using the default characterWeight you had set prior.