Are these limits and constraints only useful in blender or are they linked to the model?

For exemple if I were to create a model with limits and constraints and then use this model in unity, would these limits be linked with the model and still work in unity or is this just to use inside blender?

  • Jonathan Lampel replied

    Hey Tommy, these constraints are only for Blender rigs - they won't be part of the object when you export even though the resulting animation will be the same as what you see in Blender.