Is this the start of the course?

posted to: Lava: Introduction

I clicked on this course watched the course trailer and then clicked on begin course and it brought me here to chapter 11?

  • Kent Trammell replied

    ddemonslayer112 There's not really a "beginning" to this particular course. It's uniquely non-linear compared to others. Rather it's a collection of chapters about various material types - you can choose where to start and bounce around as you wish.

    I've seen this question before which makes me think I should break this course out into individual courses. Would that be less confusing?

    1 love
  • demonslayer112 replied

    Not really sure how to answer that but i recommend if theirs a program that can tell when someone clicks on begin course for the first time it could put them at the top of the playlist(maybe on the bodies of water chapter before the 3d printing)

    That way there can always be a start area even if its a collection of chapters.

    Sorry that's the only idea i can come up with.

  • Kent Trammell replied

    ddemonslayer112 We actually do have that functionality built into our course system. Meaning if you've never entered a course then you should be taken to lesson #1. And if you watch through lesson 2, then you should be taken to lesson 3 the next time you visit the course.

    The only explanation I can think of for you not starting on the first lesson (assuming it's your first visit) is if you clicked an external link to this specific lesson. Which is what we do for new chapters when posting on facebook, twitter, instagram, and youtube.

  • Michael Kimber(flutterfox) replied

    Hello @theluthier can the procedural setup in this course be used to animate and vary the texture for dynamic results?

  • Kent Trammell replied

    flutterfox Yes the procedural elements of this course can be animated. It's a big reason procedural methods are so powerful! Simply adding keyframes to any of the node properties will capture their effects over time. A lava river is very doable with a few well-placed keyframes.